Initial import. master
authorSimon Morgan <sjm@sjm.io>
Sat, 20 Jun 2015 14:02:24 +0000 (15:02 +0100)
committerSimon Morgan <sjm@sjm.io>
Sat, 20 Jun 2015 14:02:24 +0000 (15:02 +0100)
commit60787ca0068156211436f7716a1d1ee27c88048e
treed70a8896fab79eb3ac0f7d340a7cec094f3fbcc5
Initial import.
750 files changed:
Ac.dsp [new file with mode: 0644]
Ac.plg [new file with mode: 0644]
Cfilearchiver.dsp [new file with mode: 0644]
Cfilearchiver.plg [new file with mode: 0644]
Cryptstring.dsp [new file with mode: 0644]
Cryptstring.plg [new file with mode: 0644]
FS2AutoRun.ico [new file with mode: 0644]
Fonttool.dsp [new file with mode: 0644]
Fonttool.plg [new file with mode: 0644]
Fred2.dsp [new file with mode: 0644]
Fred2.plg [new file with mode: 0644]
Freespace2.dsp [new file with mode: 0644]
Freespace2.plg [new file with mode: 0644]
HelpEd.dsp [new file with mode: 0644]
HelpEd.exe [new file with mode: 0644]
HelpEd.plg [new file with mode: 0644]
Nebedit.dsp [new file with mode: 0644]
Nebedit.plg [new file with mode: 0644]
Pofview.dsp [new file with mode: 0644]
Pofview.plg [new file with mode: 0644]
Scramble.dsp [new file with mode: 0644]
Scramble.plg [new file with mode: 0644]
code/AC/ac.cpp [new file with mode: 0644]
code/AC/ac.h [new file with mode: 0644]
code/AC/ac_stubs.cpp [new file with mode: 0644]
code/AC/convert.cpp [new file with mode: 0644]
code/AC/convert.h [new file with mode: 0644]
code/Anim/AnimPlay.cpp [new file with mode: 0644]
code/Anim/AnimPlay.h [new file with mode: 0644]
code/Anim/PackUnpack.cpp [new file with mode: 0644]
code/Anim/PackUnpack.h [new file with mode: 0644]
code/Asteroid/Asteroid.cpp [new file with mode: 0644]
code/Asteroid/Asteroid.h [new file with mode: 0644]
code/Bmpman/BmpMan.cpp [new file with mode: 0644]
code/Bmpman/BmpMan.h [new file with mode: 0644]
code/CFile/CfileArchive.cpp [new file with mode: 0644]
code/CFile/CfileArchive.h [new file with mode: 0644]
code/CFile/CfileList.cpp [new file with mode: 0644]
code/CFile/CfileSystem.cpp [new file with mode: 0644]
code/CFile/CfileSystem.h [new file with mode: 0644]
code/CFile/cfile.cpp [new file with mode: 0644]
code/CFile/cfile.h [new file with mode: 0644]
code/CMeasure/CMeasure.cpp [new file with mode: 0644]
code/CMeasure/CMeasure.h [new file with mode: 0644]
code/Cfilearchiver/CfileArchiver.cpp [new file with mode: 0644]
code/Cmdline/cmdline.cpp [new file with mode: 0644]
code/Cmdline/cmdline.h [new file with mode: 0644]
code/ControlConfig/ControlsConfig.cpp [new file with mode: 0644]
code/ControlConfig/ControlsConfig.h [new file with mode: 0644]
code/ControlConfig/ControlsConfigCommon.cpp [new file with mode: 0644]
code/Cryptstring/cryptstring.cpp [new file with mode: 0644]
code/Cutscene/Cutscenes.cpp [new file with mode: 0644]
code/Cutscene/Cutscenes.h [new file with mode: 0644]
code/Debris/Debris.cpp [new file with mode: 0644]
code/Debris/Debris.h [new file with mode: 0644]
code/DebugConsole/Console.cpp [new file with mode: 0644]
code/Demo/Demo.cpp [new file with mode: 0644]
code/Demo/Demo.h [new file with mode: 0644]
code/DirectX/vD3d.h [new file with mode: 0644]
code/DirectX/vD3dcaps.h [new file with mode: 0644]
code/DirectX/vD3dtypes.h [new file with mode: 0644]
code/DirectX/vDdraw.h [new file with mode: 0644]
code/DirectX/vDdraw.lib [new file with mode: 0644]
code/DirectX/vDinput.h [new file with mode: 0644]
code/DirectX/vDinput.lib [new file with mode: 0644]
code/DirectX/vDsound.h [new file with mode: 0644]
code/DirectX/vDsound.lib [new file with mode: 0644]
code/DirectX/vDxguid.lib [new file with mode: 0644]
code/DirectX/vasync.h [new file with mode: 0644]
code/DirectX/vd3di.h [new file with mode: 0644]
code/DirectX/vd3drm.h [new file with mode: 0644]
code/DirectX/vd3drmdef.h [new file with mode: 0644]
code/DirectX/vd3drmobj.h [new file with mode: 0644]
code/DirectX/vd3drmwin.h [new file with mode: 0644]
code/DirectX/vd3dvec.inl [new file with mode: 0644]
code/DirectX/vdplay.h [new file with mode: 0644]
code/DirectX/vdplobby.h [new file with mode: 0644]
code/DirectX/vdsetup.h [new file with mode: 0644]
code/DirectX/vdvp.h [new file with mode: 0644]
code/ExceptionHandler/ExceptionHandler.cpp [new file with mode: 0644]
code/ExceptionHandler/ExceptionHandler.h [new file with mode: 0644]
code/FRED2/AddVariableDlg.cpp [new file with mode: 0644]
code/FRED2/AddVariableDlg.h [new file with mode: 0644]
code/FRED2/AdjustGridDlg.cpp [new file with mode: 0644]
code/FRED2/AdjustGridDlg.h [new file with mode: 0644]
code/FRED2/AsteroidEditorDlg.cpp [new file with mode: 0644]
code/FRED2/AsteroidEditorDlg.h [new file with mode: 0644]
code/FRED2/BgBitmapDlg.cpp [new file with mode: 0644]
code/FRED2/BgBitmapDlg.h [new file with mode: 0644]
code/FRED2/BriefingEditorDlg.cpp [new file with mode: 0644]
code/FRED2/BriefingEditorDlg.h [new file with mode: 0644]
code/FRED2/CampaignEditorDlg.cpp [new file with mode: 0644]
code/FRED2/CampaignEditorDlg.h [new file with mode: 0644]
code/FRED2/CampaignFilelistBox.cpp [new file with mode: 0644]
code/FRED2/CampaignFilelistBox.h [new file with mode: 0644]
code/FRED2/CampaignTreeView.cpp [new file with mode: 0644]
code/FRED2/CampaignTreeView.h [new file with mode: 0644]
code/FRED2/CampaignTreeWnd.cpp [new file with mode: 0644]
code/FRED2/CampaignTreeWnd.h [new file with mode: 0644]
code/FRED2/CmdBrief.cpp [new file with mode: 0644]
code/FRED2/CmdBrief.h [new file with mode: 0644]
code/FRED2/CreateWingDlg.cpp [new file with mode: 0644]
code/FRED2/CreateWingDlg.h [new file with mode: 0644]
code/FRED2/DebriefingEditorDlg.cpp [new file with mode: 0644]
code/FRED2/DebriefingEditorDlg.h [new file with mode: 0644]
code/FRED2/DumpStats.cpp [new file with mode: 0644]
code/FRED2/DumpStats.h [new file with mode: 0644]
code/FRED2/EventEditor.cpp [new file with mode: 0644]
code/FRED2/EventEditor.h [new file with mode: 0644]
code/FRED2/FRED.APS [new file with mode: 0644]
code/FRED2/FRED.cpp [new file with mode: 0644]
code/FRED2/FRED.h [new file with mode: 0644]
code/FRED2/FRED.rc [new file with mode: 0644]
code/FRED2/FREDDoc.cpp [new file with mode: 0644]
code/FRED2/FREDDoc.h [new file with mode: 0644]
code/FRED2/FREDView.cpp [new file with mode: 0644]
code/FRED2/FREDView.h [new file with mode: 0644]
code/FRED2/FredRender.cpp [new file with mode: 0644]
code/FRED2/FredRender.h [new file with mode: 0644]
code/FRED2/FredStubs.cpp [new file with mode: 0644]
code/FRED2/Grid.cpp [new file with mode: 0644]
code/FRED2/Grid.h [new file with mode: 0644]
code/FRED2/IgnoreOrdersDlg.cpp [new file with mode: 0644]
code/FRED2/IgnoreOrdersDlg.h [new file with mode: 0644]
code/FRED2/InitialShips.cpp [new file with mode: 0644]
code/FRED2/InitialShips.h [new file with mode: 0644]
code/FRED2/InitialStatus.cpp [new file with mode: 0644]
code/FRED2/InitialStatus.h [new file with mode: 0644]
code/FRED2/MainFrm.cpp [new file with mode: 0644]
code/FRED2/MainFrm.h [new file with mode: 0644]
code/FRED2/MakeHelp.bat [new file with mode: 0644]
code/FRED2/Management.cpp [new file with mode: 0644]
code/FRED2/Management.h [new file with mode: 0644]
code/FRED2/MessageEditorDlg.cpp [new file with mode: 0644]
code/FRED2/MessageEditorDlg.h [new file with mode: 0644]
code/FRED2/MissionGoalsDlg.cpp [new file with mode: 0644]
code/FRED2/MissionGoalsDlg.h [new file with mode: 0644]
code/FRED2/MissionNotesDlg.cpp [new file with mode: 0644]
code/FRED2/MissionNotesDlg.h [new file with mode: 0644]
code/FRED2/MissionSave.cpp [new file with mode: 0644]
code/FRED2/MissionSave.h [new file with mode: 0644]
code/FRED2/ModifyVariableDlg.cpp [new file with mode: 0644]
code/FRED2/ModifyVariableDlg.h [new file with mode: 0644]
code/FRED2/OperatorArgTypeSelect.cpp [new file with mode: 0644]
code/FRED2/OperatorArgTypeSelect.h [new file with mode: 0644]
code/FRED2/OrientEditor.cpp [new file with mode: 0644]
code/FRED2/OrientEditor.h [new file with mode: 0644]
code/FRED2/PlayerStartEditor.cpp [new file with mode: 0644]
code/FRED2/PlayerStartEditor.h [new file with mode: 0644]
code/FRED2/PrefsDlg.cpp [new file with mode: 0644]
code/FRED2/PrefsDlg.h [new file with mode: 0644]
code/FRED2/ReinforcementEditorDlg.cpp [new file with mode: 0644]
code/FRED2/ReinforcementEditorDlg.h [new file with mode: 0644]
code/FRED2/Sexp_tree.cpp [new file with mode: 0644]
code/FRED2/Sexp_tree.h [new file with mode: 0644]
code/FRED2/ShieldSysDlg.cpp [new file with mode: 0644]
code/FRED2/ShieldSysDlg.h [new file with mode: 0644]
code/FRED2/ShipCheckListBox.cpp [new file with mode: 0644]
code/FRED2/ShipCheckListBox.h [new file with mode: 0644]
code/FRED2/ShipClassEditorDlg.cpp [new file with mode: 0644]
code/FRED2/ShipClassEditorDlg.h [new file with mode: 0644]
code/FRED2/ShipEditorDlg.cpp [new file with mode: 0644]
code/FRED2/ShipEditorDlg.h [new file with mode: 0644]
code/FRED2/ShipFlagsDlg.cpp [new file with mode: 0644]
code/FRED2/ShipFlagsDlg.h [new file with mode: 0644]
code/FRED2/ShipGoalsDlg.cpp [new file with mode: 0644]
code/FRED2/ShipGoalsDlg.h [new file with mode: 0644]
code/FRED2/ShipSpecialDamage.cpp [new file with mode: 0644]
code/FRED2/ShipSpecialDamage.h [new file with mode: 0644]
code/FRED2/StarfieldEditor.cpp [new file with mode: 0644]
code/FRED2/StarfieldEditor.h [new file with mode: 0644]
code/FRED2/StdAfx.cpp [new file with mode: 0644]
code/FRED2/TextViewDlg.cpp [new file with mode: 0644]
code/FRED2/TextViewDlg.h [new file with mode: 0644]
code/FRED2/WaypointPathDlg.cpp [new file with mode: 0644]
code/FRED2/WaypointPathDlg.h [new file with mode: 0644]
code/FRED2/WeaponEditorDlg.cpp [new file with mode: 0644]
code/FRED2/WeaponEditorDlg.h [new file with mode: 0644]
code/FRED2/dialog1.cpp [new file with mode: 0644]
code/FRED2/dialog1.h [new file with mode: 0644]
code/FRED2/editor.h [new file with mode: 0644]
code/FRED2/hlp/AFXHELP.HM [new file with mode: 0644]
code/FRED2/hlp/AfxCore.rtf [new file with mode: 0644]
code/FRED2/hlp/AfxPrint.rtf [new file with mode: 0644]
code/FRED2/hlp/AppExit.bmp [new file with mode: 0644]
code/FRED2/hlp/Bullet.bmp [new file with mode: 0644]
code/FRED2/hlp/CurArw2.bmp [new file with mode: 0644]
code/FRED2/hlp/CurArw4.bmp [new file with mode: 0644]
code/FRED2/hlp/CurHelp.bmp [new file with mode: 0644]
code/FRED2/hlp/EditCopy.bmp [new file with mode: 0644]
code/FRED2/hlp/EditCut.bmp [new file with mode: 0644]
code/FRED2/hlp/EditPast.bmp [new file with mode: 0644]
code/FRED2/hlp/EditUndo.bmp [new file with mode: 0644]
code/FRED2/hlp/FileNew.bmp [new file with mode: 0644]
code/FRED2/hlp/FileOpen.bmp [new file with mode: 0644]
code/FRED2/hlp/FilePrnt.bmp [new file with mode: 0644]
code/FRED2/hlp/FileSave.bmp [new file with mode: 0644]
code/FRED2/hlp/Fred.hpj [new file with mode: 0644]
code/FRED2/hlp/HlpSBar.bmp [new file with mode: 0644]
code/FRED2/hlp/HlpTBar.bmp [new file with mode: 0644]
code/FRED2/hlp/RecFirst.bmp [new file with mode: 0644]
code/FRED2/hlp/RecLast.bmp [new file with mode: 0644]
code/FRED2/hlp/RecNext.bmp [new file with mode: 0644]
code/FRED2/hlp/RecPrev.bmp [new file with mode: 0644]
code/FRED2/hlp/ScMenu.bmp [new file with mode: 0644]
code/FRED2/hlp/Scmax.bmp [new file with mode: 0644]
code/FRED2/hlp/Scmin.bmp [new file with mode: 0644]
code/FRED2/hlp/fred.hm [new file with mode: 0644]
code/FRED2/hlp/help.log [new file with mode: 0644]
code/FRED2/res/FRED.ico [new file with mode: 0644]
code/FRED2/res/FRED.rc2 [new file with mode: 0644]
code/FRED2/res/FREDDoc.ico [new file with mode: 0644]
code/FRED2/res/Toolbar.bmp [new file with mode: 0644]
code/FRED2/res/bitmap1.bmp [new file with mode: 0644]
code/FRED2/res/black_do.bmp [new file with mode: 0644]
code/FRED2/res/bmp00001.bmp [new file with mode: 0644]
code/FRED2/res/chained.bmp [new file with mode: 0644]
code/FRED2/res/chained_directive.bmp [new file with mode: 0644]
code/FRED2/res/cursor1.cur [new file with mode: 0644]
code/FRED2/res/cursor2.cur [new file with mode: 0644]
code/FRED2/res/data.bmp [new file with mode: 0644]
code/FRED2/res/green_do.bmp [new file with mode: 0644]
code/FRED2/res/root.bmp [new file with mode: 0644]
code/FRED2/res/root_directive.bmp [new file with mode: 0644]
code/FRED2/res/toolbar1.bmp [new file with mode: 0644]
code/FRED2/res/variable.bmp [new file with mode: 0644]
code/FRED2/resource.h [new file with mode: 0644]
code/FRED2/resource.hm [new file with mode: 0644]
code/FRED2/ship_select.cpp [new file with mode: 0644]
code/FRED2/ship_select.h [new file with mode: 0644]
code/FRED2/stdafx.h [new file with mode: 0644]
code/FRED2/wing.cpp [new file with mode: 0644]
code/FRED2/wing.h [new file with mode: 0644]
code/FRED2/wing_editor.cpp [new file with mode: 0644]
code/FRED2/wing_editor.h [new file with mode: 0644]
code/FREESPACE2/FreeSpace.cpp [new file with mode: 0644]
code/FREESPACE2/FreeSpace.h [new file with mode: 0644]
code/FREESPACE2/FreeSpace.rc [new file with mode: 0644]
code/FREESPACE2/FreespaceResource.h [new file with mode: 0644]
code/FREESPACE2/LevelPaging.cpp [new file with mode: 0644]
code/FREESPACE2/LevelPaging.h [new file with mode: 0644]
code/FREESPACE2/app_icon.ico [new file with mode: 0644]
code/FREESPACE2/goal_com.bmp [new file with mode: 0644]
code/FREESPACE2/goal_fail.bmp [new file with mode: 0644]
code/FREESPACE2/goal_inc.bmp [new file with mode: 0644]
code/FREESPACE2/goal_none.bmp [new file with mode: 0644]
code/FREESPACE2/goal_ord.bmp [new file with mode: 0644]
code/Fireball/FireBalls.cpp [new file with mode: 0644]
code/Fireball/FireBalls.h [new file with mode: 0644]
code/Fireball/WarpInEffect.cpp [new file with mode: 0644]
code/Fonttool/FontCreate.cpp [new file with mode: 0644]
code/Fonttool/FontKern.cpp [new file with mode: 0644]
code/Fonttool/FontKernCopy.cpp [new file with mode: 0644]
code/Fonttool/FontStubs.cpp [new file with mode: 0644]
code/Fonttool/FontTool.cpp [new file with mode: 0644]
code/Fonttool/FontTool.h [new file with mode: 0644]
code/Fonttool/FontTool.pcx [new file with mode: 0644]
code/GameHelp/ContextHelp.cpp [new file with mode: 0644]
code/GameHelp/ContextHelp.h [new file with mode: 0644]
code/GameHelp/GameplayHelp.cpp [new file with mode: 0644]
code/GameHelp/GameplayHelp.h [new file with mode: 0644]
code/GameSequence/GameSequence.cpp [new file with mode: 0644]
code/GameSequence/GameSequence.h [new file with mode: 0644]
code/Gamesnd/EventMusic.cpp [new file with mode: 0644]
code/Gamesnd/EventMusic.h [new file with mode: 0644]
code/Gamesnd/GameSnd.cpp [new file with mode: 0644]
code/Gamesnd/GameSnd.h [new file with mode: 0644]
code/Glide/3DFX.H [new file with mode: 0644]
code/Glide/FXDLL.H [new file with mode: 0644]
code/Glide/FXGLOB.H [new file with mode: 0644]
code/Glide/FXOS.H [new file with mode: 0644]
code/Glide/Glide.cpp [new file with mode: 0644]
code/Glide/SST1VID.H [new file with mode: 0644]
code/Glide/glide.h [new file with mode: 0644]
code/Glide/glidesys.h [new file with mode: 0644]
code/Glide/glideutl.h [new file with mode: 0644]
code/GlobalIncs/AlphaColors.cpp [new file with mode: 0644]
code/GlobalIncs/AlphaColors.h [new file with mode: 0644]
code/GlobalIncs/LinkList.h [new file with mode: 0644]
code/GlobalIncs/PsTypes.h [new file with mode: 0644]
code/GlobalIncs/SystemVars.cpp [new file with mode: 0644]
code/GlobalIncs/SystemVars.h [new file with mode: 0644]
code/GlobalIncs/WinDebug.cpp [new file with mode: 0644]
code/GlobalIncs/crypt.cpp [new file with mode: 0644]
code/GlobalIncs/crypt.h [new file with mode: 0644]
code/GlobalIncs/version.cpp [new file with mode: 0644]
code/GlobalIncs/version.h [new file with mode: 0644]
code/Graphics/2d.cpp [new file with mode: 0644]
code/Graphics/2d.h [new file with mode: 0644]
code/Graphics/Bitblt.cpp [new file with mode: 0644]
code/Graphics/Bitblt.h [new file with mode: 0644]
code/Graphics/Circle.cpp [new file with mode: 0644]
code/Graphics/Circle.h [new file with mode: 0644]
code/Graphics/Colors.cpp [new file with mode: 0644]
code/Graphics/Colors.h [new file with mode: 0644]
code/Graphics/Font.cpp [new file with mode: 0644]
code/Graphics/Font.h [new file with mode: 0644]
code/Graphics/GrD3D.cpp [new file with mode: 0644]
code/Graphics/GrD3D.h [new file with mode: 0644]
code/Graphics/GrD3DInternal.h [new file with mode: 0644]
code/Graphics/GrD3DRender.cpp [new file with mode: 0644]
code/Graphics/GrD3DTexture.cpp [new file with mode: 0644]
code/Graphics/GrDirectDraw.cpp [new file with mode: 0644]
code/Graphics/GrDirectDraw.h [new file with mode: 0644]
code/Graphics/GrGlide.cpp [new file with mode: 0644]
code/Graphics/GrGlide.h [new file with mode: 0644]
code/Graphics/GrGlideInternal.h [new file with mode: 0644]
code/Graphics/GrGlideTexture.cpp [new file with mode: 0644]
code/Graphics/GrInternal.h [new file with mode: 0644]
code/Graphics/GrOpenGL.cpp [new file with mode: 0644]
code/Graphics/GrOpenGL.h [new file with mode: 0644]
code/Graphics/GrSoft.cpp [new file with mode: 0644]
code/Graphics/GrSoft.h [new file with mode: 0644]
code/Graphics/GrZbuffer.cpp [new file with mode: 0644]
code/Graphics/GrZbuffer.h [new file with mode: 0644]
code/Graphics/Gradient.cpp [new file with mode: 0644]
code/Graphics/Gradient.h [new file with mode: 0644]
code/Graphics/Line.cpp [new file with mode: 0644]
code/Graphics/Line.h [new file with mode: 0644]
code/Graphics/Pixel.cpp [new file with mode: 0644]
code/Graphics/Pixel.h [new file with mode: 0644]
code/Graphics/Rect.cpp [new file with mode: 0644]
code/Graphics/Rect.h [new file with mode: 0644]
code/Graphics/Scaler.cpp [new file with mode: 0644]
code/Graphics/Scaler.h [new file with mode: 0644]
code/Graphics/Shade.cpp [new file with mode: 0644]
code/Graphics/Shade.h [new file with mode: 0644]
code/Graphics/TMAPPER.H [new file with mode: 0644]
code/Graphics/TmapGenericScans.cpp [new file with mode: 0644]
code/Graphics/TmapScanTiled128x128.cpp [new file with mode: 0644]
code/Graphics/TmapScanTiled16x16.cpp [new file with mode: 0644]
code/Graphics/TmapScanTiled256x256.cpp [new file with mode: 0644]
code/Graphics/TmapScanTiled32x32.cpp [new file with mode: 0644]
code/Graphics/TmapScanTiled64x64.cpp [new file with mode: 0644]
code/Graphics/TmapScanline.cpp [new file with mode: 0644]
code/Graphics/TmapScanline.h [new file with mode: 0644]
code/Graphics/Tmapper.cpp [new file with mode: 0644]
code/Graphics/aaline.cpp [new file with mode: 0644]
code/HelpEd/HelpEd.cpp [new file with mode: 0644]
code/HelpEd/HelpEd.h [new file with mode: 0644]
code/HelpEd/HelpEd.rc [new file with mode: 0644]
code/HelpEd/HelpEdDoc.cpp [new file with mode: 0644]
code/HelpEd/HelpEdDoc.h [new file with mode: 0644]
code/HelpEd/HelpEdLine.cpp [new file with mode: 0644]
code/HelpEd/HelpEdLine.h [new file with mode: 0644]
code/HelpEd/HelpEdView.cpp [new file with mode: 0644]
code/HelpEd/HelpEdView.h [new file with mode: 0644]
code/HelpEd/MainFrm.cpp [new file with mode: 0644]
code/HelpEd/MainFrm.h [new file with mode: 0644]
code/HelpEd/Resource.h [new file with mode: 0644]
code/HelpEd/StdAfx.cpp [new file with mode: 0644]
code/HelpEd/StdAfx.h [new file with mode: 0644]
code/HelpEd/Tga.cpp [new file with mode: 0644]
code/HelpEd/Tga.h [new file with mode: 0644]
code/HelpEd/res/HelpEd.ico [new file with mode: 0644]
code/HelpEd/res/HelpEd.rc2 [new file with mode: 0644]
code/HelpEd/res/HelpEdDoc.ico [new file with mode: 0644]
code/HelpEd/res/Toolbar.bmp [new file with mode: 0644]
code/Hud/HUD.cpp [new file with mode: 0644]
code/Hud/HUD.h [new file with mode: 0644]
code/Hud/HUDObserver.cpp [new file with mode: 0644]
code/Hud/HUDObserver.h [new file with mode: 0644]
code/Hud/HUDWingmanStatus.cpp [new file with mode: 0644]
code/Hud/HUDWingmanStatus.h [new file with mode: 0644]
code/Hud/HUDbrackets.cpp [new file with mode: 0644]
code/Hud/HUDbrackets.h [new file with mode: 0644]
code/Hud/HUDconfig.cpp [new file with mode: 0644]
code/Hud/HUDconfig.h [new file with mode: 0644]
code/Hud/HUDescort.cpp [new file with mode: 0644]
code/Hud/HUDescort.h [new file with mode: 0644]
code/Hud/HUDets.cpp [new file with mode: 0644]
code/Hud/HUDets.h [new file with mode: 0644]
code/Hud/HUDgauges.h [new file with mode: 0644]
code/Hud/HUDlock.cpp [new file with mode: 0644]
code/Hud/HUDlock.h [new file with mode: 0644]
code/Hud/HUDmessage.cpp [new file with mode: 0644]
code/Hud/HUDmessage.h [new file with mode: 0644]
code/Hud/HUDresource.cpp [new file with mode: 0644]
code/Hud/HUDresource.h [new file with mode: 0644]
code/Hud/HUDreticle.cpp [new file with mode: 0644]
code/Hud/HUDreticle.h [new file with mode: 0644]
code/Hud/HUDshield.cpp [new file with mode: 0644]
code/Hud/HUDshield.h [new file with mode: 0644]
code/Hud/HUDsquadmsg.cpp [new file with mode: 0644]
code/Hud/HUDsquadmsg.h [new file with mode: 0644]
code/Hud/HUDtarget.cpp [new file with mode: 0644]
code/Hud/HUDtarget.h [new file with mode: 0644]
code/Hud/HUDtargetbox.cpp [new file with mode: 0644]
code/Hud/HUDtargetbox.h [new file with mode: 0644]
code/Hud/HudArtillery.cpp [new file with mode: 0644]
code/Hud/HudArtillery.h [new file with mode: 0644]
code/Inetfile/CFtp.cpp [new file with mode: 0644]
code/Inetfile/CFtp.h [new file with mode: 0644]
code/Inetfile/Chttpget.cpp [new file with mode: 0644]
code/Inetfile/Chttpget.h [new file with mode: 0644]
code/Inetfile/inetgetfile.cpp [new file with mode: 0644]
code/Inetfile/inetgetfile.h [new file with mode: 0644]
code/Io/Joy.cpp [new file with mode: 0644]
code/Io/Joy.h [new file with mode: 0644]
code/Io/Joy_ff.cpp [new file with mode: 0644]
code/Io/Joy_ff.h [new file with mode: 0644]
code/Io/Key.cpp [new file with mode: 0644]
code/Io/Key.h [new file with mode: 0644]
code/Io/KeyControl.cpp [new file with mode: 0644]
code/Io/KeyControl.h [new file with mode: 0644]
code/Io/Mouse.cpp [new file with mode: 0644]
code/Io/Mouse.h [new file with mode: 0644]
code/Io/Timer.cpp [new file with mode: 0644]
code/Io/Timer.h [new file with mode: 0644]
code/Io/sw_error.hpp [new file with mode: 0644]
code/Io/sw_force.h [new file with mode: 0644]
code/Io/sw_guid.hpp [new file with mode: 0644]
code/Io/swff_lib.cpp [new file with mode: 0644]
code/JumpNode/JumpNode.cpp [new file with mode: 0644]
code/JumpNode/JumpNode.h [new file with mode: 0644]
code/Lighting/Lighting.cpp [new file with mode: 0644]
code/Lighting/Lighting.h [new file with mode: 0644]
code/Localization/fhash.cpp [new file with mode: 0644]
code/Localization/fhash.h [new file with mode: 0644]
code/Localization/localize.cpp [new file with mode: 0644]
code/Localization/localize.h [new file with mode: 0644]
code/Math/Fix.cpp [new file with mode: 0644]
code/Math/Floating.cpp [new file with mode: 0644]
code/Math/Floating.h [new file with mode: 0644]
code/Math/Fvi.cpp [new file with mode: 0644]
code/Math/Fvi.h [new file with mode: 0644]
code/Math/StaticRand.cpp [new file with mode: 0644]
code/Math/StaticRand.h [new file with mode: 0644]
code/Math/VecMat.cpp [new file with mode: 0644]
code/Math/VecMat.h [new file with mode: 0644]
code/Math/fix.h [new file with mode: 0644]
code/Math/spline.cpp [new file with mode: 0644]
code/Math/spline.h [new file with mode: 0644]
code/MenuUI/Barracks.cpp [new file with mode: 0644]
code/MenuUI/Barracks.h [new file with mode: 0644]
code/MenuUI/Credits.cpp [new file with mode: 0644]
code/MenuUI/Credits.h [new file with mode: 0644]
code/MenuUI/MainHallMenu.cpp [new file with mode: 0644]
code/MenuUI/MainHallMenu.h [new file with mode: 0644]
code/MenuUI/MainHallTemp.cpp [new file with mode: 0644]
code/MenuUI/MainHallTemp.h [new file with mode: 0644]
code/MenuUI/OptionsMenu.cpp [new file with mode: 0644]
code/MenuUI/OptionsMenu.h [new file with mode: 0644]
code/MenuUI/OptionsMenuMulti.cpp [new file with mode: 0644]
code/MenuUI/OptionsMenuMulti.h [new file with mode: 0644]
code/MenuUI/PlayerMenu.cpp [new file with mode: 0644]
code/MenuUI/PlayerMenu.h [new file with mode: 0644]
code/MenuUI/ReadyRoom.cpp [new file with mode: 0644]
code/MenuUI/ReadyRoom.h [new file with mode: 0644]
code/MenuUI/SnazzyUI.cpp [new file with mode: 0644]
code/MenuUI/SnazzyUI.h [new file with mode: 0644]
code/MenuUI/TechMenu.cpp [new file with mode: 0644]
code/MenuUI/TechMenu.h [new file with mode: 0644]
code/MenuUI/TrainingMenu.cpp [new file with mode: 0644]
code/MenuUI/TrainingMenu.h [new file with mode: 0644]
code/MenuUI/fishtank.cpp [new file with mode: 0644]
code/MenuUI/fishtank.h [new file with mode: 0644]
code/Mission/MissionBriefCommon.cpp [new file with mode: 0644]
code/Mission/MissionBriefCommon.h [new file with mode: 0644]
code/Mission/MissionCampaign.cpp [new file with mode: 0644]
code/Mission/MissionCampaign.h [new file with mode: 0644]
code/Mission/MissionGoals.cpp [new file with mode: 0644]
code/Mission/MissionGoals.h [new file with mode: 0644]
code/Mission/MissionGrid.cpp [new file with mode: 0644]
code/Mission/MissionGrid.h [new file with mode: 0644]
code/Mission/MissionHotKey.cpp [new file with mode: 0644]
code/Mission/MissionHotKey.h [new file with mode: 0644]
code/Mission/MissionLoad.cpp [new file with mode: 0644]
code/Mission/MissionLoad.h [new file with mode: 0644]
code/Mission/MissionLog.cpp [new file with mode: 0644]
code/Mission/MissionLog.h [new file with mode: 0644]
code/Mission/MissionMessage.cpp [new file with mode: 0644]
code/Mission/MissionMessage.h [new file with mode: 0644]
code/Mission/MissionParse.cpp [new file with mode: 0644]
code/Mission/MissionParse.h [new file with mode: 0644]
code/Mission/MissionTraining.cpp [new file with mode: 0644]
code/Mission/MissionTraining.h [new file with mode: 0644]
code/MissionUI/Chatbox.cpp [new file with mode: 0644]
code/MissionUI/Chatbox.h [new file with mode: 0644]
code/MissionUI/MissionBrief.cpp [new file with mode: 0644]
code/MissionUI/MissionBrief.h [new file with mode: 0644]
code/MissionUI/MissionCmdBrief.cpp [new file with mode: 0644]
code/MissionUI/MissionCmdBrief.h [new file with mode: 0644]
code/MissionUI/MissionDebrief.cpp [new file with mode: 0644]
code/MissionUI/MissionDebrief.h [new file with mode: 0644]
code/MissionUI/MissionLoopBrief.cpp [new file with mode: 0644]
code/MissionUI/MissionLoopBrief.h [new file with mode: 0644]
code/MissionUI/MissionPause.cpp [new file with mode: 0644]
code/MissionUI/MissionPause.h [new file with mode: 0644]
code/MissionUI/MissionRecommend.cpp [new file with mode: 0644]
code/MissionUI/MissionRecommend.h [new file with mode: 0644]
code/MissionUI/MissionScreenCommon.cpp [new file with mode: 0644]
code/MissionUI/MissionScreenCommon.h [new file with mode: 0644]
code/MissionUI/MissionShipChoice.cpp [new file with mode: 0644]
code/MissionUI/MissionShipChoice.h [new file with mode: 0644]
code/MissionUI/MissionStats.cpp [new file with mode: 0644]
code/MissionUI/MissionStats.h [new file with mode: 0644]
code/MissionUI/MissionWeaponChoice.cpp [new file with mode: 0644]
code/MissionUI/MissionWeaponChoice.h [new file with mode: 0644]
code/MissionUI/RedAlert.cpp [new file with mode: 0644]
code/MissionUI/RedAlert.h [new file with mode: 0644]
code/Model/MODEL.H [new file with mode: 0644]
code/Model/ModelCollide.cpp [new file with mode: 0644]
code/Model/ModelInterp.cpp [new file with mode: 0644]
code/Model/ModelOctant.cpp [new file with mode: 0644]
code/Model/ModelRead.cpp [new file with mode: 0644]
code/Model/ModelsInc.h [new file with mode: 0644]
code/Nebula/Neb.cpp [new file with mode: 0644]
code/Nebula/Neb.h [new file with mode: 0644]
code/Nebula/NebLightning.cpp [new file with mode: 0644]
code/Nebula/NebLightning.h [new file with mode: 0644]
code/Network/Multi.cpp [new file with mode: 0644]
code/Network/Multi.h [new file with mode: 0644]
code/Network/MultiMsgs.cpp [new file with mode: 0644]
code/Network/MultiTeamSelect.cpp [new file with mode: 0644]
code/Network/MultiTeamSelect.h [new file with mode: 0644]
code/Network/MultiUI.cpp [new file with mode: 0644]
code/Network/MultiUI.h [new file with mode: 0644]
code/Network/MultiUtil.cpp [new file with mode: 0644]
code/Network/MultiUtil.h [new file with mode: 0644]
code/Network/PsNet.cpp [new file with mode: 0644]
code/Network/PsNet.h [new file with mode: 0644]
code/Network/Psnet2.cpp [new file with mode: 0644]
code/Network/Psnet2.h [new file with mode: 0644]
code/Network/multi_campaign.cpp [new file with mode: 0644]
code/Network/multi_campaign.h [new file with mode: 0644]
code/Network/multi_data.cpp [new file with mode: 0644]
code/Network/multi_data.h [new file with mode: 0644]
code/Network/multi_dogfight.cpp [new file with mode: 0644]
code/Network/multi_dogfight.h [new file with mode: 0644]
code/Network/multi_endgame.cpp [new file with mode: 0644]
code/Network/multi_endgame.h [new file with mode: 0644]
code/Network/multi_ingame.cpp [new file with mode: 0644]
code/Network/multi_ingame.h [new file with mode: 0644]
code/Network/multi_kick.cpp [new file with mode: 0644]
code/Network/multi_kick.h [new file with mode: 0644]
code/Network/multi_log.cpp [new file with mode: 0644]
code/Network/multi_log.h [new file with mode: 0644]
code/Network/multi_obj.cpp [new file with mode: 0644]
code/Network/multi_obj.h [new file with mode: 0644]
code/Network/multi_observer.cpp [new file with mode: 0644]
code/Network/multi_observer.h [new file with mode: 0644]
code/Network/multi_oo.cpp [new file with mode: 0644]
code/Network/multi_oo.h [new file with mode: 0644]
code/Network/multi_options.cpp [new file with mode: 0644]
code/Network/multi_options.h [new file with mode: 0644]
code/Network/multi_pause.cpp [new file with mode: 0644]
code/Network/multi_pause.h [new file with mode: 0644]
code/Network/multi_pinfo.cpp [new file with mode: 0644]
code/Network/multi_pinfo.h [new file with mode: 0644]
code/Network/multi_ping.cpp [new file with mode: 0644]
code/Network/multi_ping.h [new file with mode: 0644]
code/Network/multi_pmsg.cpp [new file with mode: 0644]
code/Network/multi_pmsg.h [new file with mode: 0644]
code/Network/multi_rate.cpp [new file with mode: 0644]
code/Network/multi_rate.h [new file with mode: 0644]
code/Network/multi_respawn.cpp [new file with mode: 0644]
code/Network/multi_respawn.h [new file with mode: 0644]
code/Network/multi_team.cpp [new file with mode: 0644]
code/Network/multi_team.h [new file with mode: 0644]
code/Network/multi_update.cpp [new file with mode: 0644]
code/Network/multi_update.h [new file with mode: 0644]
code/Network/multi_voice.cpp [new file with mode: 0644]
code/Network/multi_voice.h [new file with mode: 0644]
code/Network/multi_xfer.cpp [new file with mode: 0644]
code/Network/multi_xfer.h [new file with mode: 0644]
code/Network/multilag.cpp [new file with mode: 0644]
code/Network/multilag.h [new file with mode: 0644]
code/Network/multimsgs.h [new file with mode: 0644]
code/Network/stand_gui.cpp [new file with mode: 0644]
code/Network/stand_gui.h [new file with mode: 0644]
code/Object/CollideDebrisShip.cpp [new file with mode: 0644]
code/Object/CollideDebrisWeapon.cpp [new file with mode: 0644]
code/Object/CollideShipShip.cpp [new file with mode: 0644]
code/Object/CollideShipWeapon.cpp [new file with mode: 0644]
code/Object/CollideWeaponWeapon.cpp [new file with mode: 0644]
code/Object/ObjCollide.cpp [new file with mode: 0644]
code/Object/ObjCollide.h [new file with mode: 0644]
code/Object/Object.cpp [new file with mode: 0644]
code/Object/Object.h [new file with mode: 0644]
code/Object/ObjectSnd.cpp [new file with mode: 0644]
code/Object/ObjectSnd.h [new file with mode: 0644]
code/Object/ObjectSort.cpp [new file with mode: 0644]
code/Observer/Observer.cpp [new file with mode: 0644]
code/Observer/Observer.h [new file with mode: 0644]
code/OsApi/MONOPUB.H [new file with mode: 0644]
code/OsApi/OsApi.cpp [new file with mode: 0644]
code/OsApi/OsApi.h [new file with mode: 0644]
code/OsApi/OsRegistry.cpp [new file with mode: 0644]
code/OsApi/OsRegistry.h [new file with mode: 0644]
code/OsApi/OutWnd.cpp [new file with mode: 0644]
code/OsApi/OutWnd.h [new file with mode: 0644]
code/Palman/PalMan.cpp [new file with mode: 0644]
code/Palman/PalMan.h [new file with mode: 0644]
code/Parse/Encrypt.cpp [new file with mode: 0644]
code/Parse/Encrypt.h [new file with mode: 0644]
code/Parse/PARSELO.CPP [new file with mode: 0644]
code/Parse/SEXP.CPP [new file with mode: 0644]
code/Parse/SEXP.H [new file with mode: 0644]
code/Parse/parselo.h [new file with mode: 0644]
code/Particle/Particle.cpp [new file with mode: 0644]
code/Particle/Particle.h [new file with mode: 0644]
code/PcxUtils/pcxutils.cpp [new file with mode: 0644]
code/PcxUtils/pcxutils.h [new file with mode: 0644]
code/Physics/Physics.cpp [new file with mode: 0644]
code/Physics/Physics.h [new file with mode: 0644]
code/Playerman/ManagePilot.cpp [new file with mode: 0644]
code/Playerman/ManagePilot.h [new file with mode: 0644]
code/Playerman/Player.h [new file with mode: 0644]
code/Playerman/PlayerControl.cpp [new file with mode: 0644]
code/Popup/Popup.cpp [new file with mode: 0644]
code/Popup/Popup.h [new file with mode: 0644]
code/Popup/PopupDead.cpp [new file with mode: 0644]
code/Popup/PopupDead.h [new file with mode: 0644]
code/Radar/Radar.cpp [new file with mode: 0644]
code/Radar/Radar.h [new file with mode: 0644]
code/Render/3D.H [new file with mode: 0644]
code/Render/3dClipper.cpp [new file with mode: 0644]
code/Render/3dInternal.h [new file with mode: 0644]
code/Render/3dLaser.cpp [new file with mode: 0644]
code/Render/3dMath.cpp [new file with mode: 0644]
code/Render/3dSetup.cpp [new file with mode: 0644]
code/Render/3ddraw.cpp [new file with mode: 0644]
code/Scramble/scramble.cpp [new file with mode: 0644]
code/Scramble/scramble.h [new file with mode: 0644]
code/Ship/AWACS.cpp [new file with mode: 0644]
code/Ship/AWACS.h [new file with mode: 0644]
code/Ship/Afterburner.cpp [new file with mode: 0644]
code/Ship/Afterburner.h [new file with mode: 0644]
code/Ship/AiBig.cpp [new file with mode: 0644]
code/Ship/AiBig.h [new file with mode: 0644]
code/Ship/AiCode.cpp [new file with mode: 0644]
code/Ship/AiGoals.cpp [new file with mode: 0644]
code/Ship/AiGoals.h [new file with mode: 0644]
code/Ship/AiLocal.h [new file with mode: 0644]
code/Ship/Shield.cpp [new file with mode: 0644]
code/Ship/Ship.cpp [new file with mode: 0644]
code/Ship/Ship.h [new file with mode: 0644]
code/Ship/ShipContrails.cpp [new file with mode: 0644]
code/Ship/ShipContrails.h [new file with mode: 0644]
code/Ship/ShipFX.cpp [new file with mode: 0644]
code/Ship/ShipFX.h [new file with mode: 0644]
code/Ship/ShipHit.cpp [new file with mode: 0644]
code/Ship/ShipHit.h [new file with mode: 0644]
code/Ship/SubsysDamage.h [new file with mode: 0644]
code/Ship/ai.cpp [new file with mode: 0644]
code/Ship/ai.h [new file with mode: 0644]
code/Sound/AudioStr.cpp [new file with mode: 0644]
code/Sound/AudioStr.h [new file with mode: 0644]
code/Sound/RBAudio.cpp [new file with mode: 0644]
code/Sound/RBAudio.h [new file with mode: 0644]
code/Sound/Sound.cpp [new file with mode: 0644]
code/Sound/Sound.h [new file with mode: 0644]
code/Sound/WinMIDI.cpp [new file with mode: 0644]
code/Sound/WinMIDI.h [new file with mode: 0644]
code/Sound/acm.cpp [new file with mode: 0644]
code/Sound/acm.h [new file with mode: 0644]
code/Sound/channel.h [new file with mode: 0644]
code/Sound/ds.cpp [new file with mode: 0644]
code/Sound/ds.h [new file with mode: 0644]
code/Sound/ds3d.cpp [new file with mode: 0644]
code/Sound/ds3d.h [new file with mode: 0644]
code/Sound/dscap.cpp [new file with mode: 0644]
code/Sound/dscap.h [new file with mode: 0644]
code/Sound/midifile.cpp [new file with mode: 0644]
code/Sound/midifile.h [new file with mode: 0644]
code/Sound/midiseq.h [new file with mode: 0644]
code/Sound/rtvoice.cpp [new file with mode: 0644]
code/Sound/rtvoice.h [new file with mode: 0644]
code/Sound/winmidi_base.cpp [new file with mode: 0644]
code/Starfield/Nebula.cpp [new file with mode: 0644]
code/Starfield/Nebula.h [new file with mode: 0644]
code/Starfield/StarField.cpp [new file with mode: 0644]
code/Starfield/StarField.h [new file with mode: 0644]
code/Starfield/Supernova.cpp [new file with mode: 0644]
code/Starfield/Supernova.h [new file with mode: 0644]
code/Stats/Medals.cpp [new file with mode: 0644]
code/Stats/Medals.h [new file with mode: 0644]
code/Stats/Scoring.cpp [new file with mode: 0644]
code/Stats/Scoring.h [new file with mode: 0644]
code/Stats/Stats.cpp [new file with mode: 0644]
code/Stats/Stats.h [new file with mode: 0644]
code/TgaUtils/TgaUtils.cpp [new file with mode: 0644]
code/TgaUtils/TgaUtils.h [new file with mode: 0644]
code/UI/BUTTON.cpp [new file with mode: 0644]
code/UI/CHECKBOX.cpp [new file with mode: 0644]
code/UI/GADGET.cpp [new file with mode: 0644]
code/UI/INPUTBOX.cpp [new file with mode: 0644]
code/UI/KEYTRAP.cpp [new file with mode: 0644]
code/UI/LISTBOX.cpp [new file with mode: 0644]
code/UI/RADIO.cpp [new file with mode: 0644]
code/UI/SCROLL.cpp [new file with mode: 0644]
code/UI/SLIDER2.cpp [new file with mode: 0644]
code/UI/UI.H [new file with mode: 0644]
code/UI/UIDRAW.cpp [new file with mode: 0644]
code/UI/UIMOUSE.cpp [new file with mode: 0644]
code/UI/UiDefs.h [new file with mode: 0644]
code/UI/WINDOW.cpp [new file with mode: 0644]
code/UI/icon.cpp [new file with mode: 0644]
code/UI/slider.cpp [new file with mode: 0644]
code/VCodec/CODEC1.CPP [new file with mode: 0644]
code/VCodec/CODEC1.H [new file with mode: 0644]
code/Weapon/Beam.cpp [new file with mode: 0644]
code/Weapon/Beam.h [new file with mode: 0644]
code/Weapon/Corkscrew.cpp [new file with mode: 0644]
code/Weapon/Corkscrew.h [new file with mode: 0644]
code/Weapon/Emp.cpp [new file with mode: 0644]
code/Weapon/Emp.h [new file with mode: 0644]
code/Weapon/Flak.cpp [new file with mode: 0644]
code/Weapon/Flak.h [new file with mode: 0644]
code/Weapon/MuzzleFlash.cpp [new file with mode: 0644]
code/Weapon/MuzzleFlash.h [new file with mode: 0644]
code/Weapon/Shockwave.cpp [new file with mode: 0644]
code/Weapon/Shockwave.h [new file with mode: 0644]
code/Weapon/Swarm.cpp [new file with mode: 0644]
code/Weapon/Swarm.h [new file with mode: 0644]
code/Weapon/Trails.cpp [new file with mode: 0644]
code/Weapon/Trails.h [new file with mode: 0644]
code/Weapon/Weapon.h [new file with mode: 0644]
code/Weapon/Weapons.cpp [new file with mode: 0644]
code/code.dsp [new file with mode: 0644]
code/nebedit/NebEdit.cpp [new file with mode: 0644]
code/nebedit/Nebstubs.cpp [new file with mode: 0644]
code/pofview/ChildFrm.cpp [new file with mode: 0644]
code/pofview/ChildFrm.h [new file with mode: 0644]
code/pofview/MainFrm.cpp [new file with mode: 0644]
code/pofview/MainFrm.h [new file with mode: 0644]
code/pofview/ObjectTree.cpp [new file with mode: 0644]
code/pofview/ObjectTree.h [new file with mode: 0644]
code/pofview/PofView.cpp [new file with mode: 0644]
code/pofview/PofView.h [new file with mode: 0644]
code/pofview/PofView.rc [new file with mode: 0644]
code/pofview/PofViewDoc.cpp [new file with mode: 0644]
code/pofview/PofViewDoc.h [new file with mode: 0644]
code/pofview/PofViewStubs.cpp [new file with mode: 0644]
code/pofview/PofViewView.cpp [new file with mode: 0644]
code/pofview/PofViewView.h [new file with mode: 0644]
code/pofview/StdAfx.cpp [new file with mode: 0644]
code/pofview/StdAfx.h [new file with mode: 0644]
code/pofview/res/PofView.ico [new file with mode: 0644]
code/pofview/res/PofView.rc2 [new file with mode: 0644]
code/pofview/res/PofViewDoc.ico [new file with mode: 0644]
code/pofview/res/Toolbar.bmp [new file with mode: 0644]
code/pofview/resource.h [new file with mode: 0644]
freespace2.dsw [new file with mode: 0644]
freespace2.opt [new file with mode: 0644]
fs.log [new file with mode: 0644]
guided_tour.txt [new file with mode: 0644]
interesting_stats.txt [new file with mode: 0644]
release_log.txt [new file with mode: 0644]