]> github.com/historicalsource and other repositories - qc.git/commitdiff
Initial import. master
authorSimon Morgan <sjm@sjm.io>
Fri, 19 Apr 2019 20:05:04 +0000 (21:05 +0100)
committerSimon Morgan <sjm@sjm.io>
Fri, 19 Apr 2019 20:05:04 +0000 (21:05 +0100)
2101 files changed:
MayaImport.vcxproj [new file with mode: 0644]
MayaImport/exporter.h [new file with mode: 0644]
MayaImport/maya_main.cpp [new file with mode: 0644]
MayaImport/maya_main.h [new file with mode: 0644]
MayaImport/mayaimport.def [new file with mode: 0644]
TypeInfo/TypeInfoGen.cpp [new file with mode: 0644]
TypeInfo/TypeInfoGen.h [new file with mode: 0644]
TypeInfo/main.cpp [new file with mode: 0644]
_Common.props [new file with mode: 0644]
_Curl.props [new file with mode: 0644]
_Debug.props [new file with mode: 0644]
_Dedicated.props [new file with mode: 0644]
_DoomDLL.props [new file with mode: 0644]
_Game-d3xp.props [new file with mode: 0644]
_Game.props [new file with mode: 0644]
_MayaImport.props [new file with mode: 0644]
_Release.props [new file with mode: 0644]
_TypeInfo.props [new file with mode: 0644]
_WithInlines.props [new file with mode: 0644]
_WithMemoryLog.props [new file with mode: 0644]
_idlib.props [new file with mode: 0644]
cm/CollisionModel.h [new file with mode: 0644]
cm/CollisionModel_contacts.cpp [new file with mode: 0644]
cm/CollisionModel_contents.cpp [new file with mode: 0644]
cm/CollisionModel_debug.cpp [new file with mode: 0644]
cm/CollisionModel_files.cpp [new file with mode: 0644]
cm/CollisionModel_load.cpp [new file with mode: 0644]
cm/CollisionModel_local.h [new file with mode: 0644]
cm/CollisionModel_rotate.cpp [new file with mode: 0644]
cm/CollisionModel_trace.cpp [new file with mode: 0644]
cm/CollisionModel_translate.cpp [new file with mode: 0644]
curl/CHANGES [new file with mode: 0644]
curl/COPYING [new file with mode: 0644]
curl/Makefile.am [new file with mode: 0644]
curl/Makefile.in [new file with mode: 0644]
curl/README [new file with mode: 0644]
curl/RELEASE-NOTES [new file with mode: 0644]
curl/acinclude.m4 [new file with mode: 0644]
curl/aclocal.m4 [new file with mode: 0644]
curl/config.guess [new file with mode: 0644]
curl/config.sub [new file with mode: 0644]
curl/configure [new file with mode: 0644]
curl/configure.ac [new file with mode: 0644]
curl/curl-config.in [new file with mode: 0644]
curl/curl-style.el [new file with mode: 0644]
curl/depcomp [new file with mode: 0644]
curl/include/Makefile.am [new file with mode: 0644]
curl/include/Makefile.in [new file with mode: 0644]
curl/include/README [new file with mode: 0644]
curl/include/curl/Makefile.am [new file with mode: 0644]
curl/include/curl/Makefile.in [new file with mode: 0644]
curl/include/curl/curl.h [new file with mode: 0644]
curl/include/curl/easy.h [new file with mode: 0644]
curl/include/curl/mprintf.h [new file with mode: 0644]
curl/include/curl/multi.h [new file with mode: 0644]
curl/include/curl/stdcheaders.h [new file with mode: 0644]
curl/include/curl/types.h [new file with mode: 0644]
curl/install-sh [new file with mode: 0644]
curl/lib/Makefile.am [new file with mode: 0644]
curl/lib/Makefile.b32 [new file with mode: 0644]
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curl/lib/Makefile.in [new file with mode: 0644]
curl/lib/Makefile.m32 [new file with mode: 0644]
curl/lib/Makefile.netware [new file with mode: 0644]
curl/lib/Makefile.riscos [new file with mode: 0644]
curl/lib/Makefile.vc6 [new file with mode: 0644]
curl/lib/README.ares [new file with mode: 0644]
curl/lib/README.encoding [new file with mode: 0644]
curl/lib/README.memoryleak [new file with mode: 0644]
curl/lib/amigaos.c [new file with mode: 0644]
curl/lib/amigaos.h [new file with mode: 0644]
curl/lib/arpa_telnet.h [new file with mode: 0644]
curl/lib/base64.c [new file with mode: 0644]
curl/lib/base64.h [new file with mode: 0644]
curl/lib/ca-bundle.crt [new file with mode: 0644]
curl/lib/ca-bundle.h [new file with mode: 0644]
curl/lib/config-amigaos.h [new file with mode: 0644]
curl/lib/config-mac.h [new file with mode: 0644]
curl/lib/config-netware.h [new file with mode: 0644]
curl/lib/config-riscos.h [new file with mode: 0644]
curl/lib/config-vms.h [new file with mode: 0644]
curl/lib/config-win32.h [new file with mode: 0644]
curl/lib/config.dj [new file with mode: 0644]
curl/lib/config.h.in [new file with mode: 0644]
curl/lib/connect.c [new file with mode: 0644]
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curl/lib/cookie.h [new file with mode: 0644]
curl/lib/curllib.dsp [new file with mode: 0644]
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curl/lib/curllib.vcproj [new file with mode: 0644]
curl/lib/dict.c [new file with mode: 0644]
curl/lib/dict.h [new file with mode: 0644]
curl/lib/easy.c [new file with mode: 0644]
curl/lib/escape.c [new file with mode: 0644]
curl/lib/escape.h [new file with mode: 0644]
curl/lib/file.c [new file with mode: 0644]
curl/lib/file.h [new file with mode: 0644]
curl/lib/formdata.c [new file with mode: 0644]
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curl/lib/ftp.c [new file with mode: 0644]
curl/lib/ftp.h [new file with mode: 0644]
curl/lib/getdate.c [new file with mode: 0644]
curl/lib/getdate.h [new file with mode: 0644]
curl/lib/getdate.y [new file with mode: 0644]
curl/lib/getenv.c [new file with mode: 0644]
curl/lib/getinfo.c [new file with mode: 0644]
curl/lib/getinfo.h [new file with mode: 0644]
curl/lib/hash.c [new file with mode: 0644]
curl/lib/hash.h [new file with mode: 0644]
curl/lib/hostip.c [new file with mode: 0644]
curl/lib/hostip.h [new file with mode: 0644]
curl/lib/http.c [new file with mode: 0644]
curl/lib/http.h [new file with mode: 0644]
curl/lib/http_chunks.c [new file with mode: 0644]
curl/lib/http_chunks.h [new file with mode: 0644]
curl/lib/http_digest.c [new file with mode: 0644]
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curl/lib/http_negotiate.c [new file with mode: 0644]
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curl/lib/http_ntlm.c [new file with mode: 0644]
curl/lib/http_ntlm.h [new file with mode: 0644]
curl/lib/if2ip.c [new file with mode: 0644]
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curl/lib/inet_ntoa_r.h [new file with mode: 0644]
curl/lib/inet_pton.c [new file with mode: 0644]
curl/lib/inet_pton.h [new file with mode: 0644]
curl/lib/krb4.c [new file with mode: 0644]
curl/lib/krb4.h [new file with mode: 0644]
curl/lib/ldap.c [new file with mode: 0644]
curl/lib/ldap.h [new file with mode: 0644]
curl/lib/libcurl.def [new file with mode: 0644]
curl/lib/libcurl.framework.make [new file with mode: 0644]
curl/lib/libcurl.imp [new file with mode: 0644]
curl/lib/libcurl.plist [new file with mode: 0644]
curl/lib/libcurl.rc [new file with mode: 0644]
curl/lib/llist.c [new file with mode: 0644]
curl/lib/llist.h [new file with mode: 0644]
curl/lib/makefile.amiga [new file with mode: 0644]
curl/lib/makefile.dj [new file with mode: 0644]
curl/lib/md5.c [new file with mode: 0644]
curl/lib/md5.h [new file with mode: 0644]
curl/lib/memdebug.c [new file with mode: 0644]
curl/lib/memdebug.h [new file with mode: 0644]
curl/lib/mprintf.c [new file with mode: 0644]
curl/lib/multi.c [new file with mode: 0644]
curl/lib/netrc.c [new file with mode: 0644]
curl/lib/netrc.h [new file with mode: 0644]
curl/lib/nwlib.c [new file with mode: 0644]
curl/lib/progress.c [new file with mode: 0644]
curl/lib/progress.h [new file with mode: 0644]
curl/lib/security.c [new file with mode: 0644]
curl/lib/security.h [new file with mode: 0644]
curl/lib/sendf.c [new file with mode: 0644]
curl/lib/sendf.h [new file with mode: 0644]
curl/lib/setup.h [new file with mode: 0644]
curl/lib/share.c [new file with mode: 0644]
curl/lib/share.h [new file with mode: 0644]
curl/lib/speedcheck.c [new file with mode: 0644]
curl/lib/speedcheck.h [new file with mode: 0644]
curl/lib/ssluse.c [new file with mode: 0644]
curl/lib/ssluse.h [new file with mode: 0644]
curl/lib/strequal.c [new file with mode: 0644]
curl/lib/strequal.h [new file with mode: 0644]
curl/lib/strtok.c [new file with mode: 0644]
curl/lib/strtok.h [new file with mode: 0644]
curl/lib/strtoofft.c [new file with mode: 0644]
curl/lib/strtoofft.h [new file with mode: 0644]
curl/lib/telnet.c [new file with mode: 0644]
curl/lib/telnet.h [new file with mode: 0644]
curl/lib/timeval.c [new file with mode: 0644]
curl/lib/timeval.h [new file with mode: 0644]
curl/lib/transfer.c [new file with mode: 0644]
curl/lib/transfer.h [new file with mode: 0644]
curl/lib/url.c [new file with mode: 0644]
curl/lib/url.h [new file with mode: 0644]
curl/lib/urldata.h [new file with mode: 0644]
curl/lib/version.c [new file with mode: 0644]
curl/ltmain.sh [new file with mode: 0644]
curl/maketgz [new file with mode: 0644]
curl/missing [new file with mode: 0644]
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curl/packages/DOS/common.dj [new file with mode: 0644]
curl/packages/EPM/Makefile.am [new file with mode: 0644]
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curl/packages/EPM/README [new file with mode: 0644]
curl/packages/EPM/curl.list.in [new file with mode: 0644]
curl/packages/Linux/Makefile.am [new file with mode: 0644]
curl/packages/Linux/Makefile.in [new file with mode: 0644]
curl/packages/Linux/RPM/Makefile.am [new file with mode: 0644]
curl/packages/Linux/RPM/Makefile.in [new file with mode: 0644]
curl/packages/Linux/RPM/README [new file with mode: 0644]
curl/packages/Linux/RPM/curl-ssl.spec.in [new file with mode: 0644]
curl/packages/Linux/RPM/curl.spec.in [new file with mode: 0644]
curl/packages/Linux/RPM/make_curl_rpm [new file with mode: 0644]
curl/packages/Makefile.am [new file with mode: 0644]
curl/packages/Makefile.in [new file with mode: 0644]
curl/packages/NetWare/get_ver.awk [new file with mode: 0644]
curl/packages/README [new file with mode: 0644]
curl/packages/Solaris/Makefile.am [new file with mode: 0644]
curl/packages/Solaris/Makefile.in [new file with mode: 0644]
curl/packages/Win32/Makefile.am [new file with mode: 0644]
curl/packages/Win32/Makefile.in [new file with mode: 0644]
curl/packages/Win32/README [new file with mode: 0644]
curl/packages/Win32/cygwin/Makefile.am [new file with mode: 0644]
curl/packages/Win32/cygwin/Makefile.in [new file with mode: 0644]
curl/packages/Win32/cygwin/README [new file with mode: 0644]
curl/packages/vms/Makefile.am [new file with mode: 0644]
curl/packages/vms/Makefile.in [new file with mode: 0644]
curl/packages/vms/batch_compile.com [new file with mode: 0644]
curl/packages/vms/build_vms.com [new file with mode: 0644]
curl/packages/vms/config-vms.h_with_ssl [new file with mode: 0644]
curl/packages/vms/config-vms.h_without_ssl [new file with mode: 0644]
curl/packages/vms/defines.com [new file with mode: 0644]
curl/packages/vms/hpssl_alpha.opt [new file with mode: 0644]
curl/packages/vms/hpssl_ia64.opt [new file with mode: 0644]
curl/packages/vms/hpssl_vax.opt [new file with mode: 0644]
curl/packages/vms/readme [new file with mode: 0644]
curl/reconf [new file with mode: 0644]
curl/sample.emacs [new file with mode: 0644]
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curl/src/Makefile.b32 [new file with mode: 0644]
curl/src/Makefile.in [new file with mode: 0644]
curl/src/Makefile.m32 [new file with mode: 0644]
curl/src/Makefile.netware [new file with mode: 0644]
curl/src/Makefile.riscos [new file with mode: 0644]
curl/src/Makefile.vc6 [new file with mode: 0644]
curl/src/config-amigaos.h [new file with mode: 0644]
curl/src/config-mac.h [new file with mode: 0644]
curl/src/config-netware.h [new file with mode: 0644]
curl/src/config-riscos.h [new file with mode: 0644]
curl/src/config-vms.h [new file with mode: 0644]
curl/src/config-win32.h [new file with mode: 0644]
curl/src/config.h.in [new file with mode: 0644]
curl/src/curl.rc [new file with mode: 0644]
curl/src/curlmsg.h [new file with mode: 0644]
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curl/src/getpass.c [new file with mode: 0644]
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curl/src/homedir.c [new file with mode: 0644]
curl/src/homedir.h [new file with mode: 0644]
curl/src/hugehelp.c [new file with mode: 0644]
curl/src/hugehelp.h [new file with mode: 0644]
curl/src/macos/MACINSTALL.TXT [new file with mode: 0644]
curl/src/macos/curl.mcp.xml.sit.hqx [new file with mode: 0644]
curl/src/macos/src/curl_GUSIConfig.cpp [new file with mode: 0644]
curl/src/macos/src/macos_main.cpp [new file with mode: 0644]
curl/src/main.c [new file with mode: 0644]
curl/src/makefile.amiga [new file with mode: 0644]
curl/src/makefile.dj [new file with mode: 0644]
curl/src/mkhelp.pl [new file with mode: 0644]
curl/src/setup.h [new file with mode: 0644]
curl/src/urlglob.c [new file with mode: 0644]
curl/src/urlglob.h [new file with mode: 0644]
curl/src/version.h [new file with mode: 0644]
curl/src/writeenv.c [new file with mode: 0644]
curl/src/writeenv.h [new file with mode: 0644]
curl/src/writeout.c [new file with mode: 0644]
curl/src/writeout.h [new file with mode: 0644]
curl/testcurl.sh [new file with mode: 0644]
curl/tests/FILEFORMAT [new file with mode: 0644]
curl/tests/Makefile.am [new file with mode: 0644]
curl/tests/Makefile.in [new file with mode: 0644]
curl/tests/README [new file with mode: 0644]
curl/tests/data/Makefile.am [new file with mode: 0644]
curl/tests/data/Makefile.in [new file with mode: 0644]
curl/tests/data/test1 [new file with mode: 0644]
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curllib.vcxproj [new file with mode: 0644]
d3xp/AF.cpp [new file with mode: 0644]
d3xp/AF.h [new file with mode: 0644]
d3xp/AFEntity.cpp [new file with mode: 0644]
d3xp/AFEntity.h [new file with mode: 0644]
d3xp/Actor.cpp [new file with mode: 0644]
d3xp/Actor.h [new file with mode: 0644]
d3xp/BrittleFracture.cpp [new file with mode: 0644]
d3xp/BrittleFracture.h [new file with mode: 0644]
d3xp/Camera.cpp [new file with mode: 0644]
d3xp/Camera.h [new file with mode: 0644]
d3xp/EndLevel.cpp [new file with mode: 0644]
d3xp/EndLevel.h [new file with mode: 0644]
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d3xp/Fx.cpp [new file with mode: 0644]
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d3xp/Game_local.cpp [new file with mode: 0644]
d3xp/Game_local.h [new file with mode: 0644]
d3xp/Game_network.cpp [new file with mode: 0644]
d3xp/Grabber.cpp [new file with mode: 0644]
d3xp/Grabber.h [new file with mode: 0644]
d3xp/IK.cpp [new file with mode: 0644]
d3xp/IK.h [new file with mode: 0644]
d3xp/Item.cpp [new file with mode: 0644]
d3xp/Item.h [new file with mode: 0644]
d3xp/Light.cpp [new file with mode: 0644]
d3xp/Light.h [new file with mode: 0644]
d3xp/Misc.cpp [new file with mode: 0644]
d3xp/Misc.h [new file with mode: 0644]
d3xp/Moveable.cpp [new file with mode: 0644]
d3xp/Moveable.h [new file with mode: 0644]
d3xp/Mover.cpp [new file with mode: 0644]
d3xp/Mover.h [new file with mode: 0644]
d3xp/MultiplayerGame.cpp [new file with mode: 0644]
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d3xp/Pvs.cpp [new file with mode: 0644]
d3xp/Pvs.h [new file with mode: 0644]
d3xp/SecurityCamera.cpp [new file with mode: 0644]
d3xp/SecurityCamera.h [new file with mode: 0644]
d3xp/SmokeParticles.cpp [new file with mode: 0644]
d3xp/SmokeParticles.h [new file with mode: 0644]
d3xp/Sound.cpp [new file with mode: 0644]
d3xp/Sound.h [new file with mode: 0644]
d3xp/Target.cpp [new file with mode: 0644]
d3xp/Target.h [new file with mode: 0644]
d3xp/Trigger.cpp [new file with mode: 0644]
d3xp/Trigger.h [new file with mode: 0644]
d3xp/Weapon.cpp [new file with mode: 0644]
d3xp/Weapon.h [new file with mode: 0644]
d3xp/WorldSpawn.cpp [new file with mode: 0644]
d3xp/WorldSpawn.h [new file with mode: 0644]
d3xp/ai/AAS.cpp [new file with mode: 0644]
d3xp/ai/AAS.h [new file with mode: 0644]
d3xp/ai/AAS_debug.cpp [new file with mode: 0644]
d3xp/ai/AAS_local.h [new file with mode: 0644]
d3xp/ai/AAS_pathing.cpp [new file with mode: 0644]
d3xp/ai/AAS_routing.cpp [new file with mode: 0644]
d3xp/ai/AI.cpp [new file with mode: 0644]
d3xp/ai/AI.h [new file with mode: 0644]
d3xp/ai/AI_Vagary.cpp [new file with mode: 0644]
d3xp/ai/AI_events.cpp [new file with mode: 0644]
d3xp/ai/AI_pathing.cpp [new file with mode: 0644]
d3xp/airlock.cpp [new file with mode: 0644]
d3xp/airlock.h [new file with mode: 0644]
d3xp/anim/Anim.cpp [new file with mode: 0644]
d3xp/anim/Anim.h [new file with mode: 0644]
d3xp/anim/Anim_Blend.cpp [new file with mode: 0644]
d3xp/anim/Anim_Import.cpp [new file with mode: 0644]
d3xp/anim/Anim_Testmodel.cpp [new file with mode: 0644]
d3xp/anim/Anim_Testmodel.h [new file with mode: 0644]
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d3xp/camturret.cpp [new file with mode: 0644]
d3xp/camturret.h [new file with mode: 0644]
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d3xp/cybervendor.cpp [new file with mode: 0644]
d3xp/cybervendor.h [new file with mode: 0644]
d3xp/doorfolding.cpp [new file with mode: 0644]
d3xp/doorfolding.h [new file with mode: 0644]
d3xp/frobcube.cpp [new file with mode: 0644]
d3xp/frobcube.h [new file with mode: 0644]
d3xp/gamesys/Callbacks.cpp [new file with mode: 0644]
d3xp/gamesys/Class.cpp [new file with mode: 0644]
d3xp/gamesys/Class.h [new file with mode: 0644]
d3xp/gamesys/DebugGraph.cpp [new file with mode: 0644]
d3xp/gamesys/DebugGraph.h [new file with mode: 0644]
d3xp/gamesys/Event.cpp [new file with mode: 0644]
d3xp/gamesys/Event.h [new file with mode: 0644]
d3xp/gamesys/NoGameTypeInfo.h [new file with mode: 0644]
d3xp/gamesys/SaveGame.cpp [new file with mode: 0644]
d3xp/gamesys/SaveGame.h [new file with mode: 0644]
d3xp/gamesys/SysCmds.cpp [new file with mode: 0644]
d3xp/gamesys/SysCmds.h [new file with mode: 0644]
d3xp/gamesys/SysCvar.cpp [new file with mode: 0644]
d3xp/gamesys/SysCvar.h [new file with mode: 0644]
d3xp/gamesys/TypeInfo.cpp [new file with mode: 0644]
d3xp/gamesys/TypeInfo.h [new file with mode: 0644]
d3xp/itemgate.cpp [new file with mode: 0644]
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d3xp/jellypoint.cpp [new file with mode: 0644]
d3xp/jellypoint.h [new file with mode: 0644]
d3xp/keypad.cpp [new file with mode: 0644]
d3xp/keypad.h [new file with mode: 0644]
d3xp/laserwire.cpp [new file with mode: 0644]
d3xp/laserwire.h [new file with mode: 0644]
d3xp/launcher.cpp [new file with mode: 0644]
d3xp/launcher.h [new file with mode: 0644]
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d3xp/panel.cpp [new file with mode: 0644]
d3xp/panel.h [new file with mode: 0644]
d3xp/physics/Clip.cpp [new file with mode: 0644]
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d3xp/physics/Force.h [new file with mode: 0644]
d3xp/physics/Force_Constant.cpp [new file with mode: 0644]
d3xp/physics/Force_Constant.h [new file with mode: 0644]
d3xp/physics/Force_Drag.cpp [new file with mode: 0644]
d3xp/physics/Force_Drag.h [new file with mode: 0644]
d3xp/physics/Force_Field.cpp [new file with mode: 0644]
d3xp/physics/Force_Field.h [new file with mode: 0644]
d3xp/physics/Force_Grab.cpp [new file with mode: 0644]
d3xp/physics/Force_Grab.h [new file with mode: 0644]
d3xp/physics/Force_Spring.cpp [new file with mode: 0644]
d3xp/physics/Force_Spring.h [new file with mode: 0644]
d3xp/physics/Physics.cpp [new file with mode: 0644]
d3xp/physics/Physics.h [new file with mode: 0644]
d3xp/physics/Physics_AF.cpp [new file with mode: 0644]
d3xp/physics/Physics_AF.h [new file with mode: 0644]
d3xp/physics/Physics_Actor.cpp [new file with mode: 0644]
d3xp/physics/Physics_Actor.h [new file with mode: 0644]
d3xp/physics/Physics_Base.cpp [new file with mode: 0644]
d3xp/physics/Physics_Base.h [new file with mode: 0644]
d3xp/physics/Physics_Monster.cpp [new file with mode: 0644]
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d3xp/physics/Physics_Parametric.cpp [new file with mode: 0644]
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d3xp/physics/Physics_Player.cpp [new file with mode: 0644]
d3xp/physics/Physics_Player.h [new file with mode: 0644]
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d3xp/physics/Physics_RigidBody.h [new file with mode: 0644]
d3xp/physics/Physics_Static.cpp [new file with mode: 0644]
d3xp/physics/Physics_Static.h [new file with mode: 0644]
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d3xp/powerscrewgeneric.h [new file with mode: 0644]
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d3xp/trembler.h [new file with mode: 0644]
d3xp/turret.cpp [new file with mode: 0644]
d3xp/turret.h [new file with mode: 0644]
d3xp/weevil.cpp [new file with mode: 0644]
d3xp/weevil.h [new file with mode: 0644]
d3xp/worldman_moveable.cpp [new file with mode: 0644]
d3xp/worldman_moveable.h [new file with mode: 0644]
d3xp/worldmanager.cpp [new file with mode: 0644]
d3xp/worldmanager.h [new file with mode: 0644]
d3xp/zeppelinbig.cpp [new file with mode: 0644]
d3xp/zeppelinbig.h [new file with mode: 0644]
doomdll.vcxproj [new file with mode: 0644]
flite_speech.txt [new file with mode: 0644]
framework/BuildDefines.h [new file with mode: 0644]
framework/BuildVersion.h [new file with mode: 0644]
framework/CVarSystem.cpp [new file with mode: 0644]
framework/CVarSystem.h [new file with mode: 0644]
framework/CmdSystem.cpp [new file with mode: 0644]
framework/CmdSystem.h [new file with mode: 0644]
framework/Common.cpp [new file with mode: 0644]
framework/Common.h [new file with mode: 0644]
framework/Compressor.cpp [new file with mode: 0644]
framework/Compressor.h [new file with mode: 0644]
framework/Console.cpp [new file with mode: 0644]
framework/Console.h [new file with mode: 0644]
framework/DeclAF.cpp [new file with mode: 0644]
framework/DeclAF.h [new file with mode: 0644]
framework/DeclEntityDef.cpp [new file with mode: 0644]
framework/DeclEntityDef.h [new file with mode: 0644]
framework/DeclFX.cpp [new file with mode: 0644]
framework/DeclFX.h [new file with mode: 0644]
framework/DeclManager.cpp [new file with mode: 0644]
framework/DeclManager.h [new file with mode: 0644]
framework/DeclPDA.cpp [new file with mode: 0644]
framework/DeclPDA.h [new file with mode: 0644]
framework/DeclParticle.cpp [new file with mode: 0644]
framework/DeclParticle.h [new file with mode: 0644]
framework/DeclSkin.cpp [new file with mode: 0644]
framework/DeclSkin.h [new file with mode: 0644]
framework/DeclTable.cpp [new file with mode: 0644]
framework/DeclTable.h [new file with mode: 0644]
framework/DemoChecksum.h [new file with mode: 0644]
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framework/DemoFile.h [new file with mode: 0644]
framework/EditField.cpp [new file with mode: 0644]
framework/EditField.h [new file with mode: 0644]
framework/EventLoop.cpp [new file with mode: 0644]
framework/EventLoop.h [new file with mode: 0644]
framework/File.cpp [new file with mode: 0644]
framework/File.h [new file with mode: 0644]
framework/FileSystem.cpp [new file with mode: 0644]
framework/FileSystem.h [new file with mode: 0644]
framework/KeyInput.cpp [new file with mode: 0644]
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framework/Licensee.h [new file with mode: 0644]
framework/Session.cpp [new file with mode: 0644]
framework/Session.h [new file with mode: 0644]
framework/Session_local.h [new file with mode: 0644]
framework/Session_menu.cpp [new file with mode: 0644]
framework/Unzip.cpp [new file with mode: 0644]
framework/Unzip.h [new file with mode: 0644]
framework/UsercmdGen.cpp [new file with mode: 0644]
framework/UsercmdGen.h [new file with mode: 0644]
framework/async/AsyncClient.cpp [new file with mode: 0644]
framework/async/AsyncClient.h [new file with mode: 0644]
framework/async/AsyncNetwork.cpp [new file with mode: 0644]
framework/async/AsyncNetwork.h [new file with mode: 0644]
framework/async/AsyncServer.cpp [new file with mode: 0644]
framework/async/AsyncServer.h [new file with mode: 0644]
framework/async/MsgChannel.cpp [new file with mode: 0644]
framework/async/MsgChannel.h [new file with mode: 0644]
framework/async/NetworkSystem.cpp [new file with mode: 0644]
framework/async/NetworkSystem.h [new file with mode: 0644]
framework/async/ServerScan.cpp [new file with mode: 0644]
framework/async/ServerScan.h [new file with mode: 0644]
game-d3xp.vcxproj [new file with mode: 0644]
game.vcxproj [new file with mode: 0644]
game/AF.cpp [new file with mode: 0644]
game/AF.h [new file with mode: 0644]
game/AFEntity.cpp [new file with mode: 0644]
game/AFEntity.h [new file with mode: 0644]
game/Actor.cpp [new file with mode: 0644]
game/Actor.h [new file with mode: 0644]
game/BrittleFracture.cpp [new file with mode: 0644]
game/BrittleFracture.h [new file with mode: 0644]
game/Camera.cpp [new file with mode: 0644]
game/Camera.h [new file with mode: 0644]
game/EndLevel.cpp [new file with mode: 0644]
game/EndLevel.h [new file with mode: 0644]
game/Entity.cpp [new file with mode: 0644]
game/Entity.h [new file with mode: 0644]
game/Fx.cpp [new file with mode: 0644]
game/Fx.h [new file with mode: 0644]
game/Game.def [new file with mode: 0644]
game/Game.h [new file with mode: 0644]
game/GameEdit.cpp [new file with mode: 0644]
game/GameEdit.h [new file with mode: 0644]
game/Game_local.cpp [new file with mode: 0644]
game/Game_local.h [new file with mode: 0644]
game/Game_network.cpp [new file with mode: 0644]
game/IK.cpp [new file with mode: 0644]
game/IK.h [new file with mode: 0644]
game/Item.cpp [new file with mode: 0644]
game/Item.h [new file with mode: 0644]
game/Light.cpp [new file with mode: 0644]
game/Light.h [new file with mode: 0644]
game/Misc.cpp [new file with mode: 0644]
game/Misc.h [new file with mode: 0644]
game/Moveable.cpp [new file with mode: 0644]
game/Moveable.h [new file with mode: 0644]
game/Mover.cpp [new file with mode: 0644]
game/Mover.h [new file with mode: 0644]
game/MultiplayerGame.cpp [new file with mode: 0644]
game/MultiplayerGame.h [new file with mode: 0644]
game/Player.cpp [new file with mode: 0644]
game/Player.h [new file with mode: 0644]
game/PlayerIcon.cpp [new file with mode: 0644]
game/PlayerIcon.h [new file with mode: 0644]
game/PlayerView.cpp [new file with mode: 0644]
game/PlayerView.h [new file with mode: 0644]
game/Projectile.cpp [new file with mode: 0644]
game/Projectile.h [new file with mode: 0644]
game/Pvs.cpp [new file with mode: 0644]
game/Pvs.h [new file with mode: 0644]
game/SecurityCamera.cpp [new file with mode: 0644]
game/SecurityCamera.h [new file with mode: 0644]
game/SmokeParticles.cpp [new file with mode: 0644]
game/SmokeParticles.h [new file with mode: 0644]
game/Sound.cpp [new file with mode: 0644]
game/Sound.h [new file with mode: 0644]
game/Target.cpp [new file with mode: 0644]
game/Target.h [new file with mode: 0644]
game/Trigger.cpp [new file with mode: 0644]
game/Trigger.h [new file with mode: 0644]
game/Weapon.cpp [new file with mode: 0644]
game/Weapon.h [new file with mode: 0644]
game/WorldSpawn.cpp [new file with mode: 0644]
game/WorldSpawn.h [new file with mode: 0644]
game/ai/AAS.cpp [new file with mode: 0644]
game/ai/AAS.h [new file with mode: 0644]
game/ai/AAS_debug.cpp [new file with mode: 0644]
game/ai/AAS_local.h [new file with mode: 0644]
game/ai/AAS_pathing.cpp [new file with mode: 0644]
game/ai/AAS_routing.cpp [new file with mode: 0644]
game/ai/AI.cpp [new file with mode: 0644]
game/ai/AI.h [new file with mode: 0644]
game/ai/AI_Vagary.cpp [new file with mode: 0644]
game/ai/AI_events.cpp [new file with mode: 0644]
game/ai/AI_pathing.cpp [new file with mode: 0644]
game/anim/Anim.cpp [new file with mode: 0644]
game/anim/Anim.h [new file with mode: 0644]
game/anim/Anim_Blend.cpp [new file with mode: 0644]
game/anim/Anim_Import.cpp [new file with mode: 0644]
game/anim/Anim_Testmodel.cpp [new file with mode: 0644]
game/anim/Anim_Testmodel.h [new file with mode: 0644]
game/gamesys/Callbacks.cpp [new file with mode: 0644]
game/gamesys/Class.cpp [new file with mode: 0644]
game/gamesys/Class.h [new file with mode: 0644]
game/gamesys/DebugGraph.cpp [new file with mode: 0644]
game/gamesys/DebugGraph.h [new file with mode: 0644]
game/gamesys/Event.cpp [new file with mode: 0644]
game/gamesys/Event.h [new file with mode: 0644]
game/gamesys/GameTypeInfo.h [new file with mode: 0644]
game/gamesys/NoGameTypeInfo.h [new file with mode: 0644]
game/gamesys/SaveGame.cpp [new file with mode: 0644]
game/gamesys/SaveGame.h [new file with mode: 0644]
game/gamesys/SysCmds.cpp [new file with mode: 0644]
game/gamesys/SysCmds.h [new file with mode: 0644]
game/gamesys/SysCvar.cpp [new file with mode: 0644]
game/gamesys/SysCvar.h [new file with mode: 0644]
game/gamesys/TypeInfo.cpp [new file with mode: 0644]
game/gamesys/TypeInfo.h [new file with mode: 0644]
game/physics/Clip.cpp [new file with mode: 0644]
game/physics/Clip.h [new file with mode: 0644]
game/physics/Force.cpp [new file with mode: 0644]
game/physics/Force.h [new file with mode: 0644]
game/physics/Force_Constant.cpp [new file with mode: 0644]
game/physics/Force_Constant.h [new file with mode: 0644]
game/physics/Force_Drag.cpp [new file with mode: 0644]
game/physics/Force_Drag.h [new file with mode: 0644]
game/physics/Force_Field.cpp [new file with mode: 0644]
game/physics/Force_Field.h [new file with mode: 0644]
game/physics/Force_Spring.cpp [new file with mode: 0644]
game/physics/Force_Spring.h [new file with mode: 0644]
game/physics/Physics.cpp [new file with mode: 0644]
game/physics/Physics.h [new file with mode: 0644]
game/physics/Physics_AF.cpp [new file with mode: 0644]
game/physics/Physics_AF.h [new file with mode: 0644]
game/physics/Physics_Actor.cpp [new file with mode: 0644]
game/physics/Physics_Actor.h [new file with mode: 0644]
game/physics/Physics_Base.cpp [new file with mode: 0644]
game/physics/Physics_Base.h [new file with mode: 0644]
game/physics/Physics_Monster.cpp [new file with mode: 0644]
game/physics/Physics_Monster.h [new file with mode: 0644]
game/physics/Physics_Parametric.cpp [new file with mode: 0644]
game/physics/Physics_Parametric.h [new file with mode: 0644]
game/physics/Physics_Player.cpp [new file with mode: 0644]
game/physics/Physics_Player.h [new file with mode: 0644]
game/physics/Physics_RigidBody.cpp [new file with mode: 0644]
game/physics/Physics_RigidBody.h [new file with mode: 0644]
game/physics/Physics_Static.cpp [new file with mode: 0644]
game/physics/Physics_Static.h [new file with mode: 0644]
game/physics/Physics_StaticMulti.cpp [new file with mode: 0644]
game/physics/Physics_StaticMulti.h [new file with mode: 0644]
game/physics/Push.cpp [new file with mode: 0644]
game/physics/Push.h [new file with mode: 0644]
game/script/Script_Compiler.cpp [new file with mode: 0644]
game/script/Script_Compiler.h [new file with mode: 0644]
game/script/Script_Interpreter.cpp [new file with mode: 0644]
game/script/Script_Interpreter.h [new file with mode: 0644]
game/script/Script_Program.cpp [new file with mode: 0644]
game/script/Script_Program.h [new file with mode: 0644]
game/script/Script_Thread.cpp [new file with mode: 0644]
game/script/Script_Thread.h [new file with mode: 0644]
idlib.vcxproj [new file with mode: 0644]
idlib/Base64.cpp [new file with mode: 0644]
idlib/Base64.h [new file with mode: 0644]
idlib/BitMsg.cpp [new file with mode: 0644]
idlib/BitMsg.h [new file with mode: 0644]
idlib/CmdArgs.cpp [new file with mode: 0644]
idlib/CmdArgs.h [new file with mode: 0644]
idlib/Dict.cpp [new file with mode: 0644]
idlib/Dict.h [new file with mode: 0644]
idlib/FloatExceptions.h [new file with mode: 0644]
idlib/Heap.cpp [new file with mode: 0644]
idlib/Heap.h [new file with mode: 0644]
idlib/LangDict.cpp [new file with mode: 0644]
idlib/LangDict.h [new file with mode: 0644]
idlib/Lexer.cpp [new file with mode: 0644]
idlib/Lexer.h [new file with mode: 0644]
idlib/Lib.cpp [new file with mode: 0644]
idlib/Lib.h [new file with mode: 0644]
idlib/MapFile.cpp [new file with mode: 0644]
idlib/MapFile.h [new file with mode: 0644]
idlib/Parser.cpp [new file with mode: 0644]
idlib/Parser.h [new file with mode: 0644]
idlib/Str.cpp [new file with mode: 0644]
idlib/Str.h [new file with mode: 0644]
idlib/Timer.cpp [new file with mode: 0644]
idlib/Timer.h [new file with mode: 0644]
idlib/Token.cpp [new file with mode: 0644]
idlib/Token.h [new file with mode: 0644]
idlib/bv/Bounds.cpp [new file with mode: 0644]
idlib/bv/Bounds.h [new file with mode: 0644]
idlib/bv/Box.cpp [new file with mode: 0644]
idlib/bv/Box.h [new file with mode: 0644]
idlib/bv/Frustum.cpp [new file with mode: 0644]
idlib/bv/Frustum.h [new file with mode: 0644]
idlib/bv/Frustum_gcc.cpp [new file with mode: 0644]
idlib/bv/Sphere.cpp [new file with mode: 0644]
idlib/bv/Sphere.h [new file with mode: 0644]
idlib/containers/BTree.h [new file with mode: 0644]
idlib/containers/BinSearch.h [new file with mode: 0644]
idlib/containers/HashIndex.cpp [new file with mode: 0644]
idlib/containers/HashIndex.h [new file with mode: 0644]
idlib/containers/HashTable.h [new file with mode: 0644]
idlib/containers/Hierarchy.h [new file with mode: 0644]
idlib/containers/LinkList.h [new file with mode: 0644]
idlib/containers/List.h [new file with mode: 0644]
idlib/containers/PlaneSet.h [new file with mode: 0644]
idlib/containers/Queue.h [new file with mode: 0644]
idlib/containers/Stack.h [new file with mode: 0644]
idlib/containers/StaticList.h [new file with mode: 0644]
idlib/containers/StrList.h [new file with mode: 0644]
idlib/containers/StrPool.h [new file with mode: 0644]
idlib/containers/VectorSet.h [new file with mode: 0644]
idlib/geometry/DrawVert.cpp [new file with mode: 0644]
idlib/geometry/DrawVert.h [new file with mode: 0644]
idlib/geometry/JointTransform.cpp [new file with mode: 0644]
idlib/geometry/JointTransform.h [new file with mode: 0644]
idlib/geometry/Surface.cpp [new file with mode: 0644]
idlib/geometry/Surface.h [new file with mode: 0644]
idlib/geometry/Surface_Patch.cpp [new file with mode: 0644]
idlib/geometry/Surface_Patch.h [new file with mode: 0644]
idlib/geometry/Surface_Polytope.cpp [new file with mode: 0644]
idlib/geometry/Surface_Polytope.h [new file with mode: 0644]
idlib/geometry/Surface_SweptSpline.cpp [new file with mode: 0644]
idlib/geometry/Surface_SweptSpline.h [new file with mode: 0644]
idlib/geometry/TraceModel.cpp [new file with mode: 0644]
idlib/geometry/TraceModel.h [new file with mode: 0644]
idlib/geometry/Winding.cpp [new file with mode: 0644]
idlib/geometry/Winding.h [new file with mode: 0644]
idlib/geometry/Winding2D.cpp [new file with mode: 0644]
idlib/geometry/Winding2D.h [new file with mode: 0644]
idlib/hashing/CRC32.cpp [new file with mode: 0644]
idlib/hashing/CRC32.h [new file with mode: 0644]
idlib/hashing/MD4.cpp [new file with mode: 0644]
idlib/hashing/MD4.h [new file with mode: 0644]
idlib/hashing/MD5.cpp [new file with mode: 0644]
idlib/hashing/MD5.h [new file with mode: 0644]
idlib/math/Angles.cpp [new file with mode: 0644]
idlib/math/Angles.h [new file with mode: 0644]
idlib/math/Complex.cpp [new file with mode: 0644]
idlib/math/Complex.h [new file with mode: 0644]
idlib/math/Curve.h [new file with mode: 0644]
idlib/math/Extrapolate.h [new file with mode: 0644]
idlib/math/Interpolate.h [new file with mode: 0644]
idlib/math/Lcp.cpp [new file with mode: 0644]
idlib/math/Lcp.h [new file with mode: 0644]
idlib/math/Matrix.cpp [new file with mode: 0644]
idlib/math/Matrix.h [new file with mode: 0644]
idlib/math/Ode.cpp [new file with mode: 0644]
idlib/math/Ode.h [new file with mode: 0644]
idlib/math/Plane.cpp [new file with mode: 0644]
idlib/math/Plane.h [new file with mode: 0644]
idlib/math/Pluecker.cpp [new file with mode: 0644]
idlib/math/Pluecker.h [new file with mode: 0644]
idlib/math/Polynomial.cpp [new file with mode: 0644]
idlib/math/Polynomial.h [new file with mode: 0644]
idlib/math/Quat.cpp [new file with mode: 0644]
idlib/math/Quat.h [new file with mode: 0644]
idlib/math/Random.h [new file with mode: 0644]
idlib/math/Rotation.cpp [new file with mode: 0644]
idlib/math/Rotation.h [new file with mode: 0644]
idlib/math/Simd.cpp [new file with mode: 0644]
idlib/math/Simd.h [new file with mode: 0644]
idlib/math/Simd_3DNow.cpp [new file with mode: 0644]
idlib/math/Simd_3DNow.h [new file with mode: 0644]
idlib/math/Simd_AltiVec.cpp [new file with mode: 0644]
idlib/math/Simd_AltiVec.h [new file with mode: 0644]
idlib/math/Simd_Generic.cpp [new file with mode: 0644]
idlib/math/Simd_Generic.h [new file with mode: 0644]
idlib/math/Simd_MMX.cpp [new file with mode: 0644]
idlib/math/Simd_MMX.h [new file with mode: 0644]
idlib/math/Simd_SSE.cpp [new file with mode: 0644]
idlib/math/Simd_SSE.h [new file with mode: 0644]
idlib/math/Simd_SSE2.cpp [new file with mode: 0644]
idlib/math/Simd_SSE2.h [new file with mode: 0644]
idlib/math/Simd_SSE3.cpp [new file with mode: 0644]
idlib/math/Simd_SSE3.h [new file with mode: 0644]
idlib/math/Vector.cpp [new file with mode: 0644]
idlib/math/Vector.h [new file with mode: 0644]
idlib/math/idMath.cpp [new file with mode: 0644]
idlib/math/idMath.h [new file with mode: 0644]
idlib/precompiled.cpp [new file with mode: 0644]
idlib/precompiled.h [new file with mode: 0644]
openal/idal.cpp [new file with mode: 0644]
openal/idal.h [new file with mode: 0644]
openal/idal.py [new file with mode: 0644]
openal/include/al.h [new file with mode: 0644]
openal/include/alc.h [new file with mode: 0644]
openal/include/alctypes.h [new file with mode: 0644]
openal/include/altypes.h [new file with mode: 0644]
openal/include/alu.h [new file with mode: 0644]
openal/include/eax2.h [new file with mode: 0644]
openal/include/eax3.h [new file with mode: 0644]
openal/include/eax4.h [new file with mode: 0644]
openal/include/eax5.h [new file with mode: 0644]
openal/include/eaxac3.h [new file with mode: 0644]
openal/include/eaxman.h [new file with mode: 0644]
openal/include/efxlib.h [new file with mode: 0644]
openal/lib/eaxguid.lib [new file with mode: 0644]
openal/lib/openal32.lib [new file with mode: 0644]
openal/linux/libopenal.so.1.15.1 [new file with mode: 0644]
openal/osx/OpenAL.framework/Headers [new file with mode: 0644]
openal/osx/OpenAL.framework/OpenAL [new file with mode: 0644]
openal/osx/OpenAL.framework/Resources [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Headers/al.h [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Headers/alc.h [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Headers/alctypes.h [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Headers/altypes.h [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Headers/alut.h [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/OpenAL [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Resources/English.lproj/InfoPlist.strings [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Resources/Info.plist [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Resources/READ_ME [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/A/Resources/pbdevelopment.plist [new file with mode: 0644]
openal/osx/OpenAL.framework/Versions/Current [new file with mode: 0644]
openal/stubs.cpp [new file with mode: 0644]
quadcow.sln [new file with mode: 0644]
renderer/Cinematic.cpp [new file with mode: 0644]
renderer/Cinematic.h [new file with mode: 0644]
renderer/GuiModel.cpp [new file with mode: 0644]
renderer/GuiModel.h [new file with mode: 0644]
renderer/Image.h [new file with mode: 0644]
renderer/Image_files.cpp [new file with mode: 0644]
renderer/Image_init.cpp [new file with mode: 0644]
renderer/Image_load.cpp [new file with mode: 0644]
renderer/Image_process.cpp [new file with mode: 0644]
renderer/Image_program.cpp [new file with mode: 0644]
renderer/Interaction.cpp [new file with mode: 0644]
renderer/Interaction.h [new file with mode: 0644]
renderer/Material.cpp [new file with mode: 0644]
renderer/Material.h [new file with mode: 0644]
renderer/MegaTexture.cpp [new file with mode: 0644]
renderer/MegaTexture.h [new file with mode: 0644]
renderer/Model.cpp [new file with mode: 0644]
renderer/Model.h [new file with mode: 0644]
renderer/ModelDecal.cpp [new file with mode: 0644]
renderer/ModelDecal.h [new file with mode: 0644]
renderer/ModelManager.cpp [new file with mode: 0644]
renderer/ModelManager.h [new file with mode: 0644]
renderer/ModelOverlay.cpp [new file with mode: 0644]
renderer/ModelOverlay.h [new file with mode: 0644]
renderer/Model_ase.cpp [new file with mode: 0644]
renderer/Model_ase.h [new file with mode: 0644]
renderer/Model_beam.cpp [new file with mode: 0644]
renderer/Model_liquid.cpp [new file with mode: 0644]
renderer/Model_local.h [new file with mode: 0644]
renderer/Model_lwo.cpp [new file with mode: 0644]
renderer/Model_lwo.h [new file with mode: 0644]
renderer/Model_ma.cpp [new file with mode: 0644]
renderer/Model_ma.h [new file with mode: 0644]
renderer/Model_md3.cpp [new file with mode: 0644]
renderer/Model_md3.h [new file with mode: 0644]
renderer/Model_md5.cpp [new file with mode: 0644]
renderer/Model_prt.cpp [new file with mode: 0644]
renderer/Model_sprite.cpp [new file with mode: 0644]
renderer/RenderEntity.cpp [new file with mode: 0644]
renderer/RenderSystem.cpp [new file with mode: 0644]
renderer/RenderSystem.h [new file with mode: 0644]
renderer/RenderSystem_init.cpp [new file with mode: 0644]
renderer/RenderWorld.cpp [new file with mode: 0644]
renderer/RenderWorld.h [new file with mode: 0644]
renderer/RenderWorld_demo.cpp [new file with mode: 0644]
renderer/RenderWorld_load.cpp [new file with mode: 0644]
renderer/RenderWorld_local.h [new file with mode: 0644]
renderer/RenderWorld_portals.cpp [new file with mode: 0644]
renderer/VertexCache.cpp [new file with mode: 0644]
renderer/VertexCache.h [new file with mode: 0644]
renderer/cg_explicit.cpp [new file with mode: 0644]
renderer/cg_explicit.h [new file with mode: 0644]
renderer/draw_arb.cpp [new file with mode: 0644]
renderer/draw_arb2.cpp [new file with mode: 0644]
renderer/draw_common.cpp [new file with mode: 0644]
renderer/draw_exp.cpp [new file with mode: 0644]
renderer/draw_exp_stub.cpp [new file with mode: 0644]
renderer/draw_nv10.cpp [new file with mode: 0644]
renderer/draw_nv20.cpp [new file with mode: 0644]
renderer/draw_r200.cpp [new file with mode: 0644]
renderer/glext.h [new file with mode: 0644]
renderer/jpeg-6/jcapimin.c [new file with mode: 0644]
renderer/jpeg-6/jcapistd.c [new file with mode: 0644]
renderer/jpeg-6/jccoefct.c [new file with mode: 0644]
renderer/jpeg-6/jccolor.c [new file with mode: 0644]
renderer/jpeg-6/jcdctmgr.c [new file with mode: 0644]
renderer/jpeg-6/jchuff.c [new file with mode: 0644]
renderer/jpeg-6/jchuff.h [new file with mode: 0644]
renderer/jpeg-6/jcinit.c [new file with mode: 0644]
renderer/jpeg-6/jcmainct.c [new file with mode: 0644]
renderer/jpeg-6/jcmarker.c [new file with mode: 0644]
renderer/jpeg-6/jcmaster.c [new file with mode: 0644]
renderer/jpeg-6/jcomapi.c [new file with mode: 0644]
renderer/jpeg-6/jconfig.h [new file with mode: 0644]
renderer/jpeg-6/jcparam.c [new file with mode: 0644]
renderer/jpeg-6/jcphuff.c [new file with mode: 0644]
renderer/jpeg-6/jcprepct.c [new file with mode: 0644]
renderer/jpeg-6/jcsample.c [new file with mode: 0644]
renderer/jpeg-6/jctrans.c [new file with mode: 0644]
renderer/jpeg-6/jdapimin.c [new file with mode: 0644]
renderer/jpeg-6/jdapistd.c [new file with mode: 0644]
renderer/jpeg-6/jdatadst.c [new file with mode: 0644]
renderer/jpeg-6/jdatasrc.c [new file with mode: 0644]
renderer/jpeg-6/jdcoefct.c [new file with mode: 0644]
renderer/jpeg-6/jdcolor.c [new file with mode: 0644]
renderer/jpeg-6/jdct.h [new file with mode: 0644]
renderer/jpeg-6/jddctmgr.c [new file with mode: 0644]
renderer/jpeg-6/jdhuff.c [new file with mode: 0644]
renderer/jpeg-6/jdhuff.h [new file with mode: 0644]
renderer/jpeg-6/jdinput.c [new file with mode: 0644]
renderer/jpeg-6/jdmainct.c [new file with mode: 0644]
renderer/jpeg-6/jdmarker.c [new file with mode: 0644]
renderer/jpeg-6/jdmaster.c [new file with mode: 0644]
renderer/jpeg-6/jdmerge.c [new file with mode: 0644]
renderer/jpeg-6/jdphuff.c [new file with mode: 0644]
renderer/jpeg-6/jdpostct.c [new file with mode: 0644]
renderer/jpeg-6/jdsample.c [new file with mode: 0644]
renderer/jpeg-6/jdtrans.c [new file with mode: 0644]
renderer/jpeg-6/jerror.c [new file with mode: 0644]
renderer/jpeg-6/jerror.h [new file with mode: 0644]
renderer/jpeg-6/jfdctflt.c [new file with mode: 0644]
renderer/jpeg-6/jfdctfst.c [new file with mode: 0644]
renderer/jpeg-6/jfdctint.c [new file with mode: 0644]
renderer/jpeg-6/jidctflt.c [new file with mode: 0644]
renderer/jpeg-6/jidctfst.c [new file with mode: 0644]
renderer/jpeg-6/jidctint.c [new file with mode: 0644]
renderer/jpeg-6/jidctred.c [new file with mode: 0644]
renderer/jpeg-6/jinclude.h [new file with mode: 0644]
renderer/jpeg-6/jload.c [new file with mode: 0644]
renderer/jpeg-6/jmemansi.c [new file with mode: 0644]
renderer/jpeg-6/jmemdos.c [new file with mode: 0644]
renderer/jpeg-6/jmemmgr.c [new file with mode: 0644]
renderer/jpeg-6/jmemname.c [new file with mode: 0644]
renderer/jpeg-6/jmemnobs.c [new file with mode: 0644]
renderer/jpeg-6/jmemsys.h [new file with mode: 0644]
renderer/jpeg-6/jmorecfg.h [new file with mode: 0644]
renderer/jpeg-6/jpegint.h [new file with mode: 0644]
renderer/jpeg-6/jpeglib.h [new file with mode: 0644]
renderer/jpeg-6/jpegtran.c [new file with mode: 0644]
renderer/jpeg-6/jquant1.c [new file with mode: 0644]
renderer/jpeg-6/jquant2.c [new file with mode: 0644]
renderer/jpeg-6/jutils.c [new file with mode: 0644]
renderer/jpeg-6/jversion.h [new file with mode: 0644]
renderer/qgl.h [new file with mode: 0644]
renderer/qgl_linked.h [new file with mode: 0644]
renderer/simplex.h [new file with mode: 0644]
renderer/tr_backend.cpp [new file with mode: 0644]
renderer/tr_deform.cpp [new file with mode: 0644]
renderer/tr_font.cpp [new file with mode: 0644]
renderer/tr_guisurf.cpp [new file with mode: 0644]
renderer/tr_light.cpp [new file with mode: 0644]
renderer/tr_lightrun.cpp [new file with mode: 0644]
renderer/tr_local.h [new file with mode: 0644]
renderer/tr_main.cpp [new file with mode: 0644]
renderer/tr_orderIndexes.cpp [new file with mode: 0644]
renderer/tr_polytope.cpp [new file with mode: 0644]
renderer/tr_render.cpp [new file with mode: 0644]
renderer/tr_rendertools.cpp [new file with mode: 0644]
renderer/tr_shadowbounds.cpp [new file with mode: 0644]
renderer/tr_stencilshadow.cpp [new file with mode: 0644]
renderer/tr_subview.cpp [new file with mode: 0644]
renderer/tr_trace.cpp [new file with mode: 0644]
renderer/tr_trisurf.cpp [new file with mode: 0644]
renderer/tr_turboshadow.cpp [new file with mode: 0644]
renderer/wglext.h [new file with mode: 0644]
sdl2/include/SDL.h [new file with mode: 0644]
sdl2/include/SDL_assert.h [new file with mode: 0644]
sdl2/include/SDL_atomic.h [new file with mode: 0644]
sdl2/include/SDL_audio.h [new file with mode: 0644]
sdl2/include/SDL_bits.h [new file with mode: 0644]
sdl2/include/SDL_blendmode.h [new file with mode: 0644]
sdl2/include/SDL_clipboard.h [new file with mode: 0644]
sdl2/include/SDL_config.h [new file with mode: 0644]
sdl2/include/SDL_config_emscripten.h [new file with mode: 0644]
sdl2/include/SDL_config_linux.h [new file with mode: 0644]
sdl2/include/SDL_config_macosx.h [new file with mode: 0644]
sdl2/include/SDL_config_windows.h [new file with mode: 0644]
sdl2/include/SDL_copying.h [new file with mode: 0644]
sdl2/include/SDL_cpuinfo.h [new file with mode: 0644]
sdl2/include/SDL_egl.h [new file with mode: 0644]
sdl2/include/SDL_endian.h [new file with mode: 0644]
sdl2/include/SDL_error.h [new file with mode: 0644]
sdl2/include/SDL_events.h [new file with mode: 0644]
sdl2/include/SDL_filesystem.h [new file with mode: 0644]
sdl2/include/SDL_gamecontroller.h [new file with mode: 0644]
sdl2/include/SDL_gesture.h [new file with mode: 0644]
sdl2/include/SDL_haptic.h [new file with mode: 0644]
sdl2/include/SDL_hints.h [new file with mode: 0644]
sdl2/include/SDL_joystick.h [new file with mode: 0644]
sdl2/include/SDL_keyboard.h [new file with mode: 0644]
sdl2/include/SDL_keycode.h [new file with mode: 0644]
sdl2/include/SDL_loadso.h [new file with mode: 0644]
sdl2/include/SDL_log.h [new file with mode: 0644]
sdl2/include/SDL_main.h [new file with mode: 0644]
sdl2/include/SDL_messagebox.h [new file with mode: 0644]
sdl2/include/SDL_mouse.h [new file with mode: 0644]
sdl2/include/SDL_mutex.h [new file with mode: 0644]
sdl2/include/SDL_name.h [new file with mode: 0644]
sdl2/include/SDL_opengl.h [new file with mode: 0644]
sdl2/include/SDL_opengl_glext.h [new file with mode: 0644]
sdl2/include/SDL_opengles.h [new file with mode: 0644]
sdl2/include/SDL_opengles2.h [new file with mode: 0644]
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sdl2/include/SDL_opengles2_khrplatform.h [new file with mode: 0644]
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sdl2/include/SDL_timer.h [new file with mode: 0644]
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sdl2/include/SDL_version.h [new file with mode: 0644]
sdl2/include/SDL_video.h [new file with mode: 0644]
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sdl2/include/close_code.h [new file with mode: 0644]
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sdl2/lib/linux/libSDL2-2.0.so.1 [new file with mode: 0644]
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sdl2/lib/osx/libSDL2.dylib [new file with mode: 0644]
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sdl2/lib/win32/SDL2.lib [new file with mode: 0644]
sdl2/lib/win32/SDL2main.lib [new file with mode: 0644]
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sys/events.cpp [new file with mode: 0644]
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sys/linux/setup/image-base/setup.data/locale/de/LC_MESSAGES/loki-uninstall.mo [new file with mode: 0644]
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sys/linux/setup/image-base/setup.data/locale/es/LC_MESSAGES/loki-uninstall.mo [new file with mode: 0644]
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sys/linux/setup/image-base/setup.data/locale/fr/LC_MESSAGES/loki-uninstall.mo [new file with mode: 0644]
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sys/linux/setup/image-demo/License.txt [new file with mode: 0644]
sys/linux/setup/image-demo/README [new file with mode: 0644]
sys/linux/setup/image-demo/bin/Linux/x86/doom3-demo [new file with mode: 0644]
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sys/linux/setup/lokisetup/loki_setupdb.tgz [new file with mode: 0644]
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sys/osx/DLL.OSX.txt [new file with mode: 0644]
sys/osx/DOOMController.h [new file with mode: 0644]
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sys/win32/rc/Common_resource.h [new file with mode: 0644]
sys/win32/rc/CreateResourceIDs.cpp [new file with mode: 0644]
sys/win32/rc/CreateResourceIDs.h [new file with mode: 0644]
sys/win32/rc/Debugger.rc [new file with mode: 0644]
sys/win32/rc/Debugger_resource.h [new file with mode: 0644]
sys/win32/rc/DeclEditor.rc [new file with mode: 0644]
sys/win32/rc/DeclEditor_resource.h [new file with mode: 0644]
sys/win32/rc/GuiEd.rc [new file with mode: 0644]
sys/win32/rc/GuiEd_resource.h [new file with mode: 0644]
sys/win32/rc/MaterialEditor.rc [new file with mode: 0644]
sys/win32/rc/MaterialEditor_Resource.h [new file with mode: 0644]
sys/win32/rc/PDAEditor.rc [new file with mode: 0644]
sys/win32/rc/PDAEditor_resource.h [new file with mode: 0644]
sys/win32/rc/ParticleEditor.rc [new file with mode: 0644]
sys/win32/rc/ParticleEditor_resource.h [new file with mode: 0644]
sys/win32/rc/PropTree.rc [new file with mode: 0644]
sys/win32/rc/PropTree_resource.h [new file with mode: 0644]
sys/win32/rc/Radiant.rc [new file with mode: 0644]
sys/win32/rc/Radiant_resource.h [new file with mode: 0644]
sys/win32/rc/ScriptEditor.rc [new file with mode: 0644]
sys/win32/rc/ScriptEditor_resource.h [new file with mode: 0644]
sys/win32/rc/SoundEditor.rc [new file with mode: 0644]
sys/win32/rc/SoundEditor_resource.h [new file with mode: 0644]
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sys/win32/sdk/prepare.py [new file with mode: 0644]
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sys/win32/win_cpu.cpp [new file with mode: 0644]
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tools/common/MaskEdit.h [new file with mode: 0644]
tools/common/OpenFileDialog.cpp [new file with mode: 0644]
tools/common/OpenFileDialog.h [new file with mode: 0644]
tools/common/PropTree/PropTree.cpp [new file with mode: 0644]
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tools/common/PropTree/PropTreeItemButton.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemCheck.cpp [new file with mode: 0644]
tools/common/PropTree/PropTreeItemCheck.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemColor.cpp [new file with mode: 0644]
tools/common/PropTree/PropTreeItemColor.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemCombo.cpp [new file with mode: 0644]
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tools/common/PropTree/PropTreeItemEdit.cpp [new file with mode: 0644]
tools/common/PropTree/PropTreeItemEdit.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemEditButton.cpp [new file with mode: 0644]
tools/common/PropTree/PropTreeItemEditButton.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemFileEdit.cpp [new file with mode: 0644]
tools/common/PropTree/PropTreeItemFileEdit.h [new file with mode: 0644]
tools/common/PropTree/PropTreeItemStatic.cpp [new file with mode: 0644]
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tools/common/PropTree/PropTreeList.h [new file with mode: 0644]
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tools/common/PropTree/PropTreeView.h [new file with mode: 0644]
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tools/materialeditor/MEMainFrame.h [new file with mode: 0644]
tools/materialeditor/MEOptions.cpp [new file with mode: 0644]
tools/materialeditor/MEOptions.h [new file with mode: 0644]
tools/materialeditor/MaterialDef.cpp [new file with mode: 0644]
tools/materialeditor/MaterialDef.h [new file with mode: 0644]
tools/materialeditor/MaterialDoc.cpp [new file with mode: 0644]
tools/materialeditor/MaterialDoc.h [new file with mode: 0644]
tools/materialeditor/MaterialDocManager.cpp [new file with mode: 0644]
tools/materialeditor/MaterialDocManager.h [new file with mode: 0644]
tools/materialeditor/MaterialEditView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialEditView.h [new file with mode: 0644]
tools/materialeditor/MaterialEditor.cpp [new file with mode: 0644]
tools/materialeditor/MaterialEditor.h [new file with mode: 0644]
tools/materialeditor/MaterialModifier.cpp [new file with mode: 0644]
tools/materialeditor/MaterialModifier.h [new file with mode: 0644]
tools/materialeditor/MaterialPreviewPropView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialPreviewPropView.h [new file with mode: 0644]
tools/materialeditor/MaterialPreviewView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialPreviewView.h [new file with mode: 0644]
tools/materialeditor/MaterialPropTreeView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialPropTreeView.h [new file with mode: 0644]
tools/materialeditor/MaterialTreeView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialTreeView.h [new file with mode: 0644]
tools/materialeditor/MaterialView.cpp [new file with mode: 0644]
tools/materialeditor/MaterialView.h [new file with mode: 0644]
tools/materialeditor/StageView.cpp [new file with mode: 0644]
tools/materialeditor/StageView.h [new file with mode: 0644]
tools/materialeditor/ToggleListView.cpp [new file with mode: 0644]
tools/materialeditor/ToggleListView.h [new file with mode: 0644]
tools/particle/DialogParticleEditor.cpp [new file with mode: 0644]
tools/particle/DialogParticleEditor.h [new file with mode: 0644]
tools/pda/DialogPDAEditor.cpp [new file with mode: 0644]
tools/pda/DialogPDAEditor.h [new file with mode: 0644]
tools/radiant/CSG.CPP [new file with mode: 0644]
tools/radiant/CamWnd.cpp [new file with mode: 0644]
tools/radiant/CamWnd.h [new file with mode: 0644]
tools/radiant/CameraTargetDlg.cpp [new file with mode: 0644]
tools/radiant/CameraTargetDlg.h [new file with mode: 0644]
tools/radiant/CapDialog.cpp [new file with mode: 0644]
tools/radiant/CapDialog.h [new file with mode: 0644]
tools/radiant/CommandsDlg.cpp [new file with mode: 0644]
tools/radiant/CommandsDlg.h [new file with mode: 0644]
tools/radiant/CommentsDlg.cpp [new file with mode: 0644]
tools/radiant/CommentsDlg.h [new file with mode: 0644]
tools/radiant/ConsoleDlg.cpp [new file with mode: 0644]
tools/radiant/ConsoleDlg.h [new file with mode: 0644]
tools/radiant/CurveDlg.cpp [new file with mode: 0644]
tools/radiant/CurveDlg.h [new file with mode: 0644]
tools/radiant/DRAG.CPP [new file with mode: 0644]
tools/radiant/DialogInfo.cpp [new file with mode: 0644]
tools/radiant/DialogInfo.h [new file with mode: 0644]
tools/radiant/DialogTextures.cpp [new file with mode: 0644]
tools/radiant/DialogTextures.h [new file with mode: 0644]
tools/radiant/DialogThick.cpp [new file with mode: 0644]
tools/radiant/DialogThick.h [new file with mode: 0644]
tools/radiant/DlgCamera.cpp [new file with mode: 0644]
tools/radiant/DlgCamera.h [new file with mode: 0644]
tools/radiant/DlgEvent.cpp [new file with mode: 0644]
tools/radiant/DlgEvent.h [new file with mode: 0644]
tools/radiant/ECLASS.CPP [new file with mode: 0644]
tools/radiant/EditViewDlg.cpp [new file with mode: 0644]
tools/radiant/EditViewDlg.h [new file with mode: 0644]
tools/radiant/EditorBrush.cpp [new file with mode: 0644]
tools/radiant/EditorBrush.h [new file with mode: 0644]
tools/radiant/EditorBrushPrimit.cpp [new file with mode: 0644]
tools/radiant/EditorEntity.cpp [new file with mode: 0644]
tools/radiant/EditorEntity.h [new file with mode: 0644]
tools/radiant/EditorMap.cpp [new file with mode: 0644]
tools/radiant/EditorMap.h [new file with mode: 0644]
tools/radiant/EntKeyFindReplace.cpp [new file with mode: 0644]
tools/radiant/EntKeyFindReplace.h [new file with mode: 0644]
tools/radiant/EntityDlg.cpp [new file with mode: 0644]
tools/radiant/EntityDlg.h [new file with mode: 0644]
tools/radiant/EntityListDlg.cpp [new file with mode: 0644]
tools/radiant/EntityListDlg.h [new file with mode: 0644]
tools/radiant/FindTextureDlg.cpp [new file with mode: 0644]
tools/radiant/FindTextureDlg.h [new file with mode: 0644]
tools/radiant/GLWidget.cpp [new file with mode: 0644]
tools/radiant/GLWidget.h [new file with mode: 0644]
tools/radiant/GetString.cpp [new file with mode: 0644]
tools/radiant/GetString.h [new file with mode: 0644]
tools/radiant/InspectorDialog.cpp [new file with mode: 0644]
tools/radiant/InspectorDialog.h [new file with mode: 0644]
tools/radiant/LightDlg.cpp [new file with mode: 0644]
tools/radiant/LightDlg.h [new file with mode: 0644]
tools/radiant/MRU.CPP [new file with mode: 0644]
tools/radiant/MRU.H [new file with mode: 0644]
tools/radiant/MainFrm.cpp [new file with mode: 0644]
tools/radiant/MainFrm.h [new file with mode: 0644]
tools/radiant/MapInfo.cpp [new file with mode: 0644]
tools/radiant/MapInfo.h [new file with mode: 0644]
tools/radiant/MediaPreviewDlg.cpp [new file with mode: 0644]
tools/radiant/MediaPreviewDlg.h [new file with mode: 0644]
tools/radiant/NewProjDlg.cpp [new file with mode: 0644]
tools/radiant/NewProjDlg.h [new file with mode: 0644]
tools/radiant/NewTexWnd.cpp [new file with mode: 0644]
tools/radiant/NewTexWnd.h [new file with mode: 0644]
tools/radiant/PARSE.CPP [new file with mode: 0644]
tools/radiant/PARSE.H [new file with mode: 0644]
tools/radiant/PMESH.CPP [new file with mode: 0644]
tools/radiant/PMESH.H [new file with mode: 0644]
tools/radiant/PatchDensityDlg.cpp [new file with mode: 0644]
tools/radiant/PatchDensityDlg.h [new file with mode: 0644]
tools/radiant/PatchDialog.cpp [new file with mode: 0644]
tools/radiant/PatchDialog.h [new file with mode: 0644]
tools/radiant/PointFile.cpp [new file with mode: 0644]
tools/radiant/PrefsDlg.cpp [new file with mode: 0644]
tools/radiant/PrefsDlg.h [new file with mode: 0644]
tools/radiant/PreviewDlg.cpp [new file with mode: 0644]
tools/radiant/PreviewDlg.h [new file with mode: 0644]
tools/radiant/PropertyList.cpp [new file with mode: 0644]
tools/radiant/PropertyList.h [new file with mode: 0644]
tools/radiant/QE3.CPP [new file with mode: 0644]
tools/radiant/QE3.H [new file with mode: 0644]
tools/radiant/QEDEFS.H [new file with mode: 0644]
tools/radiant/QERTYPES.H [new file with mode: 0644]
tools/radiant/Radiant.cpp [new file with mode: 0644]
tools/radiant/Radiant.h [new file with mode: 0644]
tools/radiant/RotateDlg.cpp [new file with mode: 0644]
tools/radiant/RotateDlg.h [new file with mode: 0644]
tools/radiant/SELECT.CPP [new file with mode: 0644]
tools/radiant/SELECT.H [new file with mode: 0644]
tools/radiant/ScaleDialog.cpp [new file with mode: 0644]
tools/radiant/ScaleDialog.h [new file with mode: 0644]
tools/radiant/SurfaceDlg.cpp [new file with mode: 0644]
tools/radiant/SurfaceDlg.h [new file with mode: 0644]
tools/radiant/TabsDlg.cpp [new file with mode: 0644]
tools/radiant/TabsDlg.h [new file with mode: 0644]
tools/radiant/TearoffContainerWindow.cpp [new file with mode: 0644]
tools/radiant/TearoffContainerWindow.h [new file with mode: 0644]
tools/radiant/TextureBar.cpp [new file with mode: 0644]
tools/radiant/TextureBar.h [new file with mode: 0644]
tools/radiant/Textures.h [new file with mode: 0644]
tools/radiant/Undo.cpp [new file with mode: 0644]
tools/radiant/Undo.h [new file with mode: 0644]
tools/radiant/VERTSEL.CPP [new file with mode: 0644]
tools/radiant/WIN_DLG.CPP [new file with mode: 0644]
tools/radiant/WIN_QE3.CPP [new file with mode: 0644]
tools/radiant/WIN_QE3.RC2 [new file with mode: 0644]
tools/radiant/WaitDlg.cpp [new file with mode: 0644]
tools/radiant/WaitDlg.h [new file with mode: 0644]
tools/radiant/WaveOpen.cpp [new file with mode: 0644]
tools/radiant/WaveOpen.h [new file with mode: 0644]
tools/radiant/XYWnd.cpp [new file with mode: 0644]
tools/radiant/XYWnd.h [new file with mode: 0644]
tools/radiant/Z.CPP [new file with mode: 0644]
tools/radiant/Z.H [new file with mode: 0644]
tools/radiant/ZClip.cpp [new file with mode: 0644]
tools/radiant/ZClip.h [new file with mode: 0644]
tools/radiant/ZWnd.cpp [new file with mode: 0644]
tools/radiant/ZWnd.h [new file with mode: 0644]
tools/radiant/autocaulk.cpp [new file with mode: 0644]
tools/radiant/autocaulk.h [new file with mode: 0644]
tools/radiant/cmdlib.cpp [new file with mode: 0644]
tools/radiant/cmdlib.h [new file with mode: 0644]
tools/radiant/splines.cpp [new file with mode: 0644]
tools/radiant/splines.h [new file with mode: 0644]
tools/script/DialogScriptEditor.cpp [new file with mode: 0644]
tools/script/DialogScriptEditor.h [new file with mode: 0644]
tools/sound/DialogSound.cpp [new file with mode: 0644]
tools/sound/DialogSound.h [new file with mode: 0644]
tools/sound/DialogSoundGroup.cpp [new file with mode: 0644]
tools/sound/DialogSoundGroup.h [new file with mode: 0644]
typeinfo.vcxproj [new file with mode: 0644]
ui/BindWindow.cpp [new file with mode: 0644]
ui/BindWindow.h [new file with mode: 0644]
ui/ChoiceWindow.cpp [new file with mode: 0644]
ui/ChoiceWindow.h [new file with mode: 0644]
ui/DeviceContext.cpp [new file with mode: 0644]
ui/DeviceContext.h [new file with mode: 0644]
ui/EditWindow.cpp [new file with mode: 0644]
ui/EditWindow.h [new file with mode: 0644]
ui/FieldWindow.cpp [new file with mode: 0644]
ui/FieldWindow.h [new file with mode: 0644]
ui/GameBearShootWindow.cpp [new file with mode: 0644]
ui/GameBearShootWindow.h [new file with mode: 0644]
ui/GameBustOutWindow.cpp [new file with mode: 0644]
ui/GameBustOutWindow.h [new file with mode: 0644]
ui/GameSSDWindow.cpp [new file with mode: 0644]
ui/GameSSDWindow.h [new file with mode: 0644]
ui/GameWindow.cpp [new file with mode: 0644]
ui/GameWindow.h [new file with mode: 0644]
ui/GuiScript.cpp [new file with mode: 0644]
ui/GuiScript.h [new file with mode: 0644]
ui/ListGUI.cpp [new file with mode: 0644]
ui/ListGUI.h [new file with mode: 0644]
ui/ListGUILocal.h [new file with mode: 0644]
ui/ListWindow.cpp [new file with mode: 0644]
ui/ListWindow.h [new file with mode: 0644]
ui/MarkerWindow.cpp [new file with mode: 0644]
ui/MarkerWindow.h [new file with mode: 0644]
ui/Rectangle.h [new file with mode: 0644]
ui/RegExp.cpp [new file with mode: 0644]
ui/RegExp.h [new file with mode: 0644]
ui/RegExp_old.h [new file with mode: 0644]
ui/RenderWindow.cpp [new file with mode: 0644]
ui/RenderWindow.h [new file with mode: 0644]
ui/SimpleWindow.cpp [new file with mode: 0644]
ui/SimpleWindow.h [new file with mode: 0644]
ui/SliderWindow.cpp [new file with mode: 0644]
ui/SliderWindow.h [new file with mode: 0644]
ui/UserInterface.cpp [new file with mode: 0644]
ui/UserInterface.h [new file with mode: 0644]
ui/UserInterfaceLocal.h [new file with mode: 0644]
ui/Window.cpp [new file with mode: 0644]
ui/Window.h [new file with mode: 0644]
ui/Winvar.cpp [new file with mode: 0644]
ui/Winvar.h [new file with mode: 0644]
ui/gamelaserduckwindow.cpp [new file with mode: 0644]
ui/gamelaserduckwindow.h [new file with mode: 0644]

diff --git a/MayaImport.vcxproj b/MayaImport.vcxproj
new file mode 100644 (file)
index 0000000..4491460
--- /dev/null
@@ -0,0 +1,986 @@
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+  <ItemGroup Label="ProjectConfigurations">\r
+    <ProjectConfiguration Include="Debug with inlines and memory log|Win32">\r
+      <Configuration>Debug with inlines and memory log</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Debug with inlines|Win32">\r
+      <Configuration>Debug with inlines</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Debug|Win32">\r
+      <Configuration>Debug</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Dedicated Debug with inlines|Win32">\r
+      <Configuration>Dedicated Debug with inlines</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Dedicated Debug|Win32">\r
+      <Configuration>Dedicated Debug</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Dedicated Release|Win32">\r
+      <Configuration>Dedicated Release</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release NO STEAM|Win32">\r
+      <Configuration>Release NO STEAM</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release|Win32">\r
+      <Configuration>Release</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+  </ItemGroup>\r
+  <PropertyGroup Label="Globals">\r
+    <ProjectName>MayaImport</ProjectName>\r
+    <ProjectGuid>{49BEC5C6-B964-417A-851E-808886B574F1}</ProjectGuid>\r
+    <RootNamespace>MayaImport</RootNamespace>\r
+    <SccProjectName>\r
+    </SccProjectName>\r
+    <SccLocalPath>\r
+    </SccLocalPath>\r
+    <SccProvider>\r
+    </SccProvider>\r
+    <Keyword>Win32Proj</Keyword>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Release|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release NO STEAM|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <UseOfMfc>false</UseOfMfc>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+  <ImportGroup Label="ExtensionSettings">\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Release|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Dedicated.props" />\r
+    <Import Project="_Release.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Dedicated.props" />\r
+    <Import Project="_Debug.props" />\r
+    <Import Project="_WithInlines.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Dedicated.props" />\r
+    <Import Project="_Debug.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Debug.props" />\r
+    <Import Project="_WithInlines.props" />\r
+    <Import Project="_WithMemoryLog.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Debug.props" />\r
+    <Import Project="_WithInlines.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Release.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release NO STEAM|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Release.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="_Common.props" />\r
+    <Import Project="_MayaImport.props" />\r
+    <Import Project="_Debug.props" />\r
+  </ImportGroup>\r
+  <PropertyGroup Label="UserMacros" />\r
+  <PropertyGroup>\r
+    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug with inlines and memory log|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug with inlines|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Dedicated Debug|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Dedicated Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Dedicated Release|Win32'" />\r
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Dedicated Release|Win32'" />\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release NO STEAM|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
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+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxMidiInputDevice.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxNode.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxPolyTrg.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxSelectionContext.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxSpringNode.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxSurfaceShape.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxSurfaceShapeUI.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxToolCommand.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxTransform.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MPxTransformationMatrix.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MQuaternion.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MRenderCallback.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MRenderData.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MRenderShadowData.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MRenderUtil.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MRenderView.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSceneMessage.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSelectInfo.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSelectionList.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSelectionMask.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSimple.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MStatus.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MString.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MStringArray.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MSyntax.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTesselationParams.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTime.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTimeArray.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MToolsInfo.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTransformationMatrix.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTypeId.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MTypes.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MUiMessage.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MUint64Array.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MVector.h" />\r
+    <ClInclude Include="MayaImport\Maya4.5\include\maya\MVectorArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\flib.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\ilib.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\M3dView.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAngle.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimControl.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimCurveChange.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimCurveClipboard.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimCurveClipboardItem.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimCurveClipboardItemArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimMessage.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAnimUtil.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MApiVersion.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MArgDatabase.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MArgList.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MArgParser.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MArrayDataBuilder.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MArrayDataHandle.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAttributeIndex.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAttributeSpec.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MAttributeSpecArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MBoundingBox.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MColor.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MColorArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MCommandResult.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MComputation.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MConditionMessage.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MCursor.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDagMessage.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDagModifier.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDagPath.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDagPathArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDataBlock.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDataHandle.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDeviceChannel.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDeviceState.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDGContext.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDGMessage.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDGModifier.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDistance.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDoubleArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDrawData.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDrawInfo.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDrawRequest.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDrawRequestQueue.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDynSweptLine.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MDynSweptTriangle.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MEulerRotation.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MEvent.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MEventMessage.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFeedbackLine.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFileIO.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFileObject.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatMatrix.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatPoint.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatPointArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatVector.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFloatVectorArray.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFn.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnAirField.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnAmbientLight.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnAnimCurve.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnAreaLight.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnArrayAttrsData.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnAttribute.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnBase.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnBlendShapeDeformer.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnBlinnShader.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnCamera.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnCharacter.h" />\r
+    <ClInclude Include="MayaImport\maya5.0\maya\MFnCircleSweepManip.h" />\r
+  &n